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    Thread: Voice Radio: Improved
Post: RE: Voice Radio: Improved

Floodify Wrote: (08-14-2016, 11:35 AM) -- DreeBott Wrote: (08-14-2016, 04:04 AM) -- Floodify Wrote: (08-14-2016, 01:25 AM) -- Cool, is there some kind of filter on the voice radio between freq/grou...
Zyphix Archive 46 14,880 08-14-2016, 12:51 PM
    Thread: Hmm Discussion - FL/LF
Post: RE: Hmm Discussion - FL/LF

SoulRipper Wrote: (07-31-2016, 08:12 PM) -- A few years ago, Applejack was released to the public, and is free to use. This was around 2014. -- It was released much earlier. SoulRipper Wrote: (...
Zyphix Archive 40 4,320 07-31-2016, 08:34 PM
    Thread: Fearless looking for geeks
Post: RE: Fearless looking for geeks

Pawsative v2 Wrote: (03-25-2016, 09:08 PM) -- AssassinHero96 Wrote: (03-25-2016, 08:24 PM) -- Edned Wrote: (03-25-2016, 09:43 AM) -- DarkN00b Wrote: (03-24-2016, 09:57 PM) -- Pawsative v2 Wrote: ...
Zyphix Archive 95 24,845 03-26-2016, 01:41 AM
    Thread: New Citizen Playermodels, Playermodel Selector and more
Post: RE: New Citizen Playermodels, Playermodel Selector...

It is also possible to completely remove downloads, and let people stream workshop collections in-game, and the content would be mounted as well. There's actually a *hint hint* working example on Scri...
Zyphix Archive 67 14,499 03-14-2016, 02:27 PM
    Thread: [03/03-2016] Updated Rules
Post: RE: [03/03-2016] Updated Rules

Freezak Wrote: (03-03-2016, 09:14 PM) -- No more trabants inside the nexus? :s -- "Trabant is dead." - Friedrich Nietzsche
Zyphix Archive 53 9,445 03-03-2016, 09:45 PM
    Thread: [03/03-2016] Updated Rules
Post: RE: [03/03-2016] Updated Rules

Infernaw Wrote: (03-03-2016, 06:55 PM) -- 17.12 Do not drive vehicles inside of buildings where they do not belong. -- NOOOOOOOO RIP Trabant in Nexus 2008-2016
Zyphix Archive 53 9,445 03-03-2016, 09:08 PM
    Thread: content size & community input
Post: RE: content size & community input

goigle! Wrote: (03-03-2016, 06:58 PM) -- Wobbuffet Wrote: (03-03-2016, 05:28 PM) -- This is turning into a falme war thread. There was some good points, its true, just open your eyes! People are l...
Zyphix Archive 38 4,711 03-03-2016, 07:15 PM
    Thread: content size & community input
Post: RE: content size & community input

From a personal perspective, I find development in GMod slightly harder because the ways you have to debug is outright terrible. Something like an IDE could be great, but no no, Autorefresh will save ...
Zyphix Archive 38 4,711 03-03-2016, 06:42 PM
    Thread: Job spawnpoint display and other small updates
Post: RE: Job spawnpoint display and other small updates

Avgar Wrote: (01-30-2016, 06:55 PM) -- Zyphix Wrote: (01-30-2016, 06:27 PM) -- Just two questions out of curiosity. Did you hardcode the locations for spawnpoints, or did you retrieve them dynamical...
Zyphix Archive 25 5,765 01-30-2016, 08:05 PM
    Thread: Job spawnpoint display and other small updates
Post: RE: Job spawnpoint display and other small updates

Just two questions out of curiosity. Did you hardcode the locations for spawnpoints, or did you retrieve them dynamically from the shared job config file? And is the models which display the job compl...
Zyphix Archive 25 5,765 01-30-2016, 06:27 PM
    Thread: Donator !?!??!
Post: RE: Donator !?!??!

Misterbobbie Wrote: (01-29-2016, 08:29 PM) -- Gogson8 Wrote: (01-29-2016, 08:02 PM) -- Misterbobbie Wrote: (01-29-2016, 07:32 PM) -- SoulRipper Wrote: (01-29-2016, 01:53 PM) -- Solved, sorry for t...
Zyphix Support Archive 7 755 01-30-2016, 12:20 AM
    Thread: PC vs Console
Post: RE: PC vs Console

60+ FPS Ultra Settings 4K Gaming Multiple Monitors Steam with many discounts Mods (Fallout 4 doesn't count) No paying for online Customizable and upgradeable machine Mouse as well as controller input ...
Zyphix Archive 9 838 01-26-2016, 09:30 PM
    Thread: Fearless looking for geeks
Post: RE: Fearless looking for geeks

Goigle Wrote: (01-18-2016, 07:12 PM) -- Astari Wrote: (01-17-2016, 04:28 PM) -- lua error on line 1 c: hook.Add("PlayerSay", "astarii", function ( ply, text, public ) text = string.lower( text ) i...
Zyphix Archive 95 24,845 01-18-2016, 07:45 PM
    Thread: Fearless looking for geeks
Post: RE: Fearless looking for geeks

Astari Wrote: (01-17-2016, 09:20 PM) -- processing power wtf are you talking about its one freaking line, it adds like 0.00000001s to the execution time -- It's about knowing when to move bytes to y...
Zyphix Archive 95 24,845 01-17-2016, 09:41 PM
    Thread: Fearless looking for geeks
Post: RE: Fearless looking for geeks

Doctor Internet Wrote: (01-17-2016, 05:40 PM) -- Astari Wrote: (01-17-2016, 04:28 PM) -- Nuka Wrote: (01-17-2016, 04:15 PM) -- if ("nuka" = string "developer")         apply for "contributer"; -- ...
Zyphix Archive 95 24,845 01-17-2016, 07:31 PM
    Thread: Fearlessrp.org
Post: RE: Fearlessrp.org

Jono Wrote: (12-29-2015, 11:01 PM) -- Infernaw Wrote: (12-29-2015, 12:34 PM) -- If you contribute to a community without payment, you can't just come back and ask for it. Countless of people throug...
Zyphix Archive 58 6,704 12-30-2015, 12:20 AM
    Thread: Seem fair?
Post: RE: Seem fair?

Yeah, you should be happy with what you get, but I think we can agree that it is not fair at all. Usually in my family, we try to make the price of the gifts have a similar value, so that one does not...
Zyphix Archive 25 2,479 12-29-2015, 03:20 PM
    Thread: Fearlessrp.org
Post: RE: Fearlessrp.org

Audacter Wrote: (12-29-2015, 12:25 AM) -- Huskii Wrote: (12-28-2015, 11:53 PM) -- Grunt Wrote: (12-28-2015, 10:57 PM) -- I think it's more sad that the person who made this doesn't realise that FL ...
Zyphix Archive 58 6,704 12-29-2015, 03:13 AM
    Thread: The unreal garry :D joined the server
Post: RE: The real garry :D joined the server

PokerStar5000 Wrote: (12-24-2015, 04:13 PM) -- Zyphix Wrote: (12-24-2015, 04:03 PM) -- PokerStar5000 Wrote: (12-24-2015, 03:57 PM) -- https://i.gyazo.com/015512588abed485bb5675e8d9ddbdf2.png And t...
Zyphix Archive 112 18,279 12-24-2015, 04:19 PM
    Thread: The unreal garry :D joined the server
Post: RE: The real garry :D joined the server

PokerStar5000 Wrote: (12-24-2015, 03:57 PM) -- https://i.gyazo.com/015512588abed485bb5675e8d9ddbdf2.png And to you who call BS, look at my steam achievements and you'll see me having that achievem...
Zyphix Archive 112 18,279 12-24-2015, 04:03 PM
    Thread: The unreal garry :D joined the server
Post: RE: The real garry :D joined the server

Flares Wrote: (12-24-2015, 03:30 PM) -- You guys need to stop crying there is no possible way to get the achievement other than playing with Garry so that proof shown is just utter crap you need to g...
Zyphix Archive 112 18,279 12-24-2015, 03:34 PM
    Thread: The unreal garry :D joined the server
Post: RE: The real garry :D joined the server

Blurr Wrote: (12-24-2015, 03:02 PM) -- Did you even read it mate? "Their is a console command to run the achievement." There is 100% FULL Proof it wasn't him, anyway Paul asked me to post it for hi...
Zyphix Archive 112 18,279 12-24-2015, 03:12 PM
    Thread: Favourite Programming Language
Post: RE: Favourite Programming Language

Doctor Internet Wrote: (08-27-2015, 12:43 PM) -- s a d b o y Wrote: (08-27-2015, 03:55 AM) -- Doctor Internet Wrote: (08-19-2015, 07:10 AM) -- s a d b o y Wrote: (08-19-2015, 05:39 AM) -- Java is ...
Zyphix Archive 37 9,739 08-27-2015, 03:51 PM
    Thread: Why is rapeRP bannable:
Post: RE: Why is rapeRP bannable:

Edned (I do not know how to quote another), normally for rape to even take place in a roleplay, both would have to agree to it OOCly; in fact, that is actually how roleplay works. I do not have an int...
Zyphix Support Archive 24 2,769 08-24-2015, 11:10 AM
    Thread: Why is rapeRP bannable:
Post: RE: Why is rapeRP bannable:

Generally, any kind of sexual RP is kept private, and it always has been; just look at WoW, SWTOR, GW2 and the many other MMO's. The country laws does not define a single thing here, as this, to many ...
Zyphix Support Archive 24 2,769 08-24-2015, 10:17 AM
    Thread: Favourite Programming Language
Post: RE: Favourite Programming Language

I program in C#, C++, Assembly and Lua when it comes to GMod. Java is actually pretty alright if you want to support multiple OS, but the problem is that not only is it bad, it is also slow if you bui...
Zyphix Archive 37 9,739 08-19-2015, 09:15 AM
    Thread: Mute function
Post: RE: Mute function

Seems as you forgot to give credits to Garry too, for writing an external Lua function called DermaMenu() which calls to an internal function. No, seriously. Assume when we right-click, we get the ...
Zyphix Archive 79 16,466 08-16-2015, 03:46 AM