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    Thread: The Pulse: Community Catch Up | 2WC 7 Aug
Post: RE: The Pulse: Community Catch Up | 2WC 7 Aug

nice :D
Vauld Dev Blogs 6 713 08-28-2023, 08:20 PM
    Thread: The Pulse: Community Catch Up | 2WC 26 June
Post: RE: The Pulse: Community Catch Up | 2WC 26 June

I wondered the same thing about Feffe because he dropped off the face of the earth, did some digging and he is ironically in real life prison too.
Vauld Dev Blogs 9 902 07-14-2023, 09:38 PM
    Thread: The Pulse: Community Catch Up | 2WC 29 May
Post: RE: The Pulse: Community Catch Up | 2WC 29 May

JIRA the best, Trello gets too crowded.
Vauld Dev Blogs 24 2,171 06-25-2023, 05:06 AM
    Thread: Eye-Opening of Fearless
Post: RE: Eye-Opening of Fearless

Yeah Soul wasn't great lol. He has a good heart but good lord the dude was not a great communicator and was just straight money farming. The management team here is very competent, there's issues w...
Vauld Archive 29 2,099 02-13-2023, 11:35 PM
    Thread: What’s going on?
Post: RE: What’s going on?

Best of luck!
Vauld News & Announcements 33 12,353 01-26-2023, 03:02 AM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

@pollux I agree with your approach but I think you might be a bit narrow minded in the way you're looking at this overall. Why don't you step back outside of the lens of the existing playerbase and Ci...
Vauld Archive 52 3,325 11-04-2022, 05:30 AM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

You guys are so silly. The base gamemode was cops & robbers for the history of FL. When it started to branch into mainly Passive RP feature-building is when the server started to fall off. The thing t...
Vauld Archive 52 3,325 11-04-2022, 01:44 AM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

Just go full cops & robbers. Add heists, rework PD, dispatch, mafia perks, organized crime. Allow buyable properties long-term, turf wars between criminal orgs, faction wars and factions vs PD. Th...
Vauld Archive 52 3,325 11-03-2022, 05:45 AM
    Thread: serious fl discussion ideas
Post: RE: serious fl discussion ideas

Update was awesome, but unfortunately I think longer term it's difficult to keep traction without rehauling everything. I applaud Pollux and the devs for getting the ball moving but the low player pop...
Vauld Archive 144 11,858 09-02-2022, 12:35 AM
    Thread: AggRP 20/06/22
Post: RE: AggRP 20/06/22

The foundation of this game is cops and robbers, try to promote it fairly - don't make it boring. I'm a big advocate of passive RP but the bread n' butter has always been aggro RP, it's what brings pe...
Vauld Archive 85 4,919 06-22-2022, 05:42 AM
    Thread: Display Police Computer
Post: RE: Display Police Computer

That's the problem though, new players gotta look up the gigantic list of stuff to figure out how to work the police car. Binding it would be better but is still a learning curve/friction point. Ca...
Vauld Approved 14 1,205 06-14-2022, 11:37 PM
  Lightbulb Thread: Display Police Computer
Post: Display Police Computer

Title of Suggestion: Display Police Computer Description When Police enter their car the police DB and computer screen should automatically pull up every time. Why? It's an ease of use feature...
Vauld Approved 14 1,205 06-14-2022, 07:28 AM
    Thread: Community Update #1
Post: RE: Community Update #1

transparency 10/10
Vauld Archive 49 6,188 06-13-2022, 08:20 AM
    Thread: What's Next?
Post: RE: What's Next?

I think we could benefit from a re-launch.
Vauld Archive 81 8,459 06-12-2022, 03:11 AM
    Thread: Fultz AMA
Post: RE: Fultz AMA

what animal would I be if I was an animal?
Vauld Archive 69 4,050 06-01-2022, 03:22 AM
    Thread: FL's content and gamemode
Post: RE: FL's content and gamemode

It's interesting to see these conversations. I deal with a lot of this at my my day job. Ambiguity. There is no black or white answer as to how to "Fix" FL's problem(s). There is no single thing th...
Vauld Archive 8 996 06-01-2022, 03:13 AM
    Thread: Change to Crime in Public Rule
Post: RE: Change to Crime in Public Rule

+support, whole server is meant to be a cops and robbers gamemode. Passive RP can still be done in warzones. I'd even argue aggro RP promotes passive RP opportunities.
Vauld Declined 8 543 04-26-2022, 12:09 AM
    Thread: I mean.... 7 years isn't too long right?
Post: RE: I mean.... 7 years isn't too long right?

wazup
Vauld Archive 23 1,908 04-23-2022, 09:49 PM
    Thread: Liminal RP - Back Rooms Story
Post: RE: Liminal RP - Back Rooms Story

*Please note due to event server configuration this has been postponed likely to next weekend.
Vauld Old Events 10 3,820 04-23-2022, 12:44 AM
    Thread: What’s your thoughts on the current situation of the server?
Post: RE: What’s your thoughts on the current situation ...

I played for like 5 hours or something today, was really fun. There just has to be fun things going on that people can get involved with, most people in Gmod can join a gamemode and immediately be in ...
Vauld Archive 292 20,501 04-17-2022, 02:53 AM
    Thread: Shalom
Post: Shalom

Hello friends, My name is Vauld and I will be getting on the server here and there. You've probably seen me posting on the forum and have formed some sort of opinion about me, feel free to chat with...
Vauld Archive 4 705 04-13-2022, 03:04 AM
    Thread: Swap to V4B1_FL (V4B1 edit)
Post: RE: Swap to V4B1_FL (V4B1 edit)

map is lit
Vauld Archive 13 2,214 04-11-2022, 11:38 PM
    Thread: rino back
Post: RE: rino back

wazuppp
Vauld Archive 9 800 04-11-2022, 11:07 PM
    Thread: FL New Owner
Post: RE: FL New Owner

Wolven Wrote: (04-04-2022, 01:17 AM) -- Vauld Wrote: (04-01-2022, 11:26 PM) -- yall are lame, when you guys are inevitably ready to make that change for real, hit me up - willing to buy the crippled...
Vauld Archive 27 3,329 04-11-2022, 05:33 PM
  Exclamation Thread: Taking Control of the Community
Post: Taking Control of the Community

Hi there fellow non-"management" plebs, My name is Vauld. Most of you probably have 0 idea who I am so I'll briefly introduce myself. I joined City RP in 2011, the community was thriving, the serve...
Vauld Archive 1 530 04-03-2022, 04:12 AM
    Thread: What’s your thoughts on the current situation of the server?
Post: RE: What’s your thoughts on the current situation ...

Pollux Wrote: (03-30-2022, 01:08 PM) -- There aren't any easy and quick fixes that will resolve FLs issues, I'd love to hear the "ton" you have in mind. -snip- -- Nah you clearly wouldn't love to h...
Vauld Archive 292 20,501 04-02-2022, 01:07 AM
    Thread: [CONCLUDED] Slender Man Event
Post: RE: Slender Man Event

looks lit
Vauld Old Events 10 1,379 04-01-2022, 11:29 PM
    Thread: FL New Owner
Post: RE: FL New Owner

yall are lame, when you guys are inevitably ready to make that change for real, hit me up - willing to buy the crippled server lolololol.
Vauld Archive 27 3,329 04-01-2022, 11:26 PM
    Thread: Liminal RP - Back Rooms Story
Post: RE: Liminal RP - Back Rooms Story

Post updated, check out the liability video to prep yourself, wanna make sure Evo Corp doesn't get sued y'know.
Vauld Old Events 10 3,820 04-01-2022, 06:34 AM
    Thread: Introducing EC Stage 2
Post: RE: Introducing EC Stage 2

noice.
Vauld Archive 14 2,380 04-01-2022, 05:09 AM
    Thread: What’s your thoughts on the current situation of the server?
Post: RE: What’s your thoughts on the current situation ...

Pollux Wrote: (03-30-2022, 01:08 PM) -- -snip- There is no quick and easy fix for anything. -- Literally false, that's a mindset problem. It's the same as people saying "I don't have time" - yes yo...
Vauld Archive 292 20,501 04-01-2022, 05:08 AM
    Thread: Let's make Fearless great again!
Post: RE: Let's make Fearless great again!

GeorgeTheBoy Wrote: (03-31-2022, 05:03 PM) -- But tbh he really doesn't need to prove anything to anyone here - especially as he was helping build the community you guys inherited. He's probably the ...
Vauld Archive 58 5,119 04-01-2022, 12:04 AM
    Thread: Let's make Fearless great again!
Post: RE: Let's make Fearless great again!

I get your point Pollux, I actually relate to it quite a bit. I would've done the same thing and said the same thing if I were in your position a couple years ago. The difference is that I've matur...
Vauld Archive 58 5,119 03-31-2022, 04:25 AM
    Thread: Liminal RP - Back Rooms Story
Post: RE: Liminal RP - Back Rooms Story

Reserved for future content. Stay tuned.
Vauld Old Events 10 3,820 03-30-2022, 04:55 AM
  Its My Birthday! Thread: Liminal RP - Back Rooms Story
Post: Liminal RP - Back Rooms Story

[hide] Date: 04/23/2022 Time: 6:00 PM Banner: https://i.imgur.com/62t7hvZ.png Description: *Microphone Buzzes* Thank you for registering for the Evo Corp New World pilot program. We thank you for your...
Vauld Old Events 10 3,820 03-30-2022, 04:53 AM
    Thread: Death of PassiveRP?
Post: RE: Death of PassiveRP?

Yeah I rejoined later - it was better, I just joined at a bad time.
Vauld Archive 15 1,814 03-30-2022, 04:09 AM
    Thread: Nacreas to TA
Post: RE: Nacreas to TA

We
Vauld Archive 15 2,251 03-30-2022, 12:57 AM
    Thread: Let's make Fearless great again!
Post: RE: Let's make Fearless great again!

Bro I def don't think I'm a messiah. I'm just Vauld. I get it's a different time and like 1% of the people remember who I am, but it's not that hard to have a conversation with me. I'm pretty comf...
Vauld Archive 58 5,119 03-29-2022, 08:45 PM
    Thread: What happened?
Post: RE: What happened?

Nacreas Wrote: (03-29-2022, 02:30 AM) -- There's plenty of things from what I can see going on in the background to address issues raised by community members. -- cool, what things are going on?
Vauld Archive 10 1,133 03-29-2022, 02:33 AM
    Thread: What happened?
Post: RE: What happened?

ppl keep speculating but cutting to the real reason - community is dying and upper mgmt seems uninterested in fixing the real issues.
Vauld Archive 10 1,133 03-29-2022, 01:17 AM
    Thread: Let's make Fearless great again!
Post: RE: Let's make Fearless great again!

Yo that's a great idea! Too bad I got insta-denied because I've only recently rejoined lmao. ya'll are suffering the same fate as limelight, I tried to tell them how to not die too but upper mgmt did...
Vauld Archive 58 5,119 03-29-2022, 01:12 AM
    Thread: Let's make Fearless great again!
Post: RE: Let's make Fearless great again!

tbh just give me admin, I won't admin I'll just make a bunch of RP events. you're welcome.
Vauld Archive 58 5,119 03-26-2022, 01:36 AM
  Lightbulb Thread: Change Event Coordinator
Post: Change Event Coordinator

Title of Suggestion: Change Event Coordinator Description Okay so here's a thought.  Event Coordinator should be able to go invisible and noclip, as well as have unlimited access to props and t...
Vauld Declined 3 476 03-26-2022, 01:11 AM
    Thread: Death of PassiveRP?
Post: RE: Death of PassiveRP?

It's all good, not bout to snitch. I don't even think any rules were broken, just people acting generally stupid lol. Just tryna figure out if that's normal and actual roleplay is dead or if I just...
Vauld Archive 15 1,814 03-22-2022, 12:38 AM
  Thumbs Down Thread: Death of PassiveRP?
Post: Death of PassiveRP?

Yo, I got on the server for the first time in like 2 years. Literally, wtf. I don't think a single person was doing Passive RP, it was basically just a cops and robbers game mode but everyone ac...
Vauld Archive 15 1,814 03-21-2022, 11:20 PM
    Thread: [Event] Eradication
Post: RE: Eradication

hello peasants, just wanted to announce that I've emerged from the abyss in order to help orchestrate this RP event. you're all welcome.
Vauld Old Events 34 6,384 05-21-2019, 07:39 AM
  Wink Thread: Take My Survey!
Post: Take My Survey!

Hey guys, Long time no-talk. What's up!? I've been working on a company for a while and I need some feedback for possible logos. I'd really appreciate if you guys could help me out and take the ...
Vauld Archive 9 661 02-22-2017, 08:11 PM
    Thread: Fearless Anti Spazz© update!
Post: RE: Fearless Anti Spazz update!

Looks dopeeee. Seriously this is 10/10. Well needed.
Vauld Archive 69 13,536 08-16-2015, 07:22 PM
    Thread: Resignation of Vauld
Post: Resignation of Vauld

To the Fearless community and Staff (Including the ex-staff), I would first and foremost like to thank all of you. The community for holding strong through the most difficult of situations. To the ...
Vauld Archive 30 4,141 08-01-2015, 08:13 PM
    Thread: The staff system
Post: RE: The staff system

I truly appreciate threads like these, but this one is not very thought out. Mist I think your main argument right now is to clear up the time zone issue. Which we've been dealing with this for the l...
Vauld Archive 52 7,939 07-26-2015, 07:54 AM