Report: Red
#1
Name of player: Red

SteamID: STEAM_0:0:223935787

Time in GMT: 05:00

Server: V4B1

Summary: I took the images from the following thread: https://www.fearlessrp.net/showthread.php?tid=82226
Red has combined a tight corridor with firing holes (doomfort)

A link to the post by AwestruckBullet regarding doomforts: https://www.fearlessrp.net/showthread.ph...#pid701559
Quote:the corridors are tight and there are firing holes at the end of them. It does not matter if a base is a natural Doomfort, it still counts as a Doomfort. (Using the world/map to your advantage. i.e Apartment Corridors).
-snip-
Firing holes cannot be used with a natural (world/map) tight corridor. (This does not mean tight corridors are disallowed altogether)

Evidence:
https://www.dropbox.com/s/1ckgdrt7vg3z5m...7.jpg?dl=0
[Image: rp_evocity_v4b10557.jpg]

https://www.dropbox.com/s/36fm0yprhzkjlk...2.jpg?dl=0
[Image: rp_evocity_v4b10562.jpg]

https://www.dropbox.com/s/uha80iqbqgkhji...5.jpg?dl=0
[Image: rp_evocity_v4b10575.jpg]
[Image: get.php?s=STEAM_0:1:68652272&b=16]
#2
User has found guilty of breaking doomfort rules and will be punished accordingly.
Source: https://www.fearlessrp.net/showthread.php?tid=81548

Approved.
Regards,
 
[Image: mEVbpdN.png]
Thanks to Envy for the signature.
#3
Moved.
[Image: tgRQtsH.png]


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