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Report: Red - Printable Version

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Report: Red - RIC0H - 08-02-2017

Name of player: Red

SteamID: STEAM_0:0:223935787

Time in GMT: 05:00

Server: V4B1

Summary: I took the images from the following thread: https://www.fearlessrp.net/showthread.php?tid=82226
Red has combined a tight corridor with firing holes (doomfort)

A link to the post by AwestruckBullet regarding doomforts: https://www.fearlessrp.net/showthread.php?tid=81548&pid=701559#pid701559
Quote:the corridors are tight and there are firing holes at the end of them. It does not matter if a base is a natural Doomfort, it still counts as a Doomfort. (Using the world/map to your advantage. i.e Apartment Corridors).
-snip-
Firing holes cannot be used with a natural (world/map) tight corridor. (This does not mean tight corridors are disallowed altogether)

Evidence:
https://www.dropbox.com/s/1ckgdrt7vg3z5m1/rp_evocity_v4b10557.jpg?dl=0
[Image: rp_evocity_v4b10557.jpg]

https://www.dropbox.com/s/36fm0yprhzkjlkf/rp_evocity_v4b10562.jpg?dl=0
[Image: rp_evocity_v4b10562.jpg]

https://www.dropbox.com/s/uha80iqbqgkhjit/rp_evocity_v4b10575.jpg?dl=0
[Image: rp_evocity_v4b10575.jpg]


RE: Report: Red - Yonno - 08-03-2017

User has found guilty of breaking doomfort rules and will be punished accordingly.
Source: https://www.fearlessrp.net/showthread.php?tid=81548

Approved.


RE: Report: Red - Tomo - 08-03-2017

Moved.