Disallow acts when cuffed/tied
#1
Title of Suggestion: Disallow acts when cuffed/tied

Description: When handcuffed or tied acts should be disabled as you cannot freely move your hands/body when cuffed or tied. i.e. if you're handcuffed, you can't do a sexy dance or wave at someone.

Why: It would be more realistic and less FailRP.

-Suarez
#2
+support Good suggestions, Suarez. It completely breaks immersion.
#3
+support
Got the code ready, if this is approved il ship it over to Faust :)
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Barkles is attempting to sleep : )
The following 1 user Likes Voluptious's post:
  • GRiiM
#4
Just one and easy +Support
FearlessRP 
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If you can read this you're a coon
#5
(07-05-2015, 09:54 AM)Voluptious Wrote: +support
Got the code ready, if this is approved il ship it over to Faust Smile

+support
I got the code "ready" too Tounge

Code:
function GM:PlayerShouldTaunt(ply, actid)
    if ply:IsHandcuffed()
        return false
    end
    return true
end

Replace ply:IsHandcuffed() with code that determines if the player is handcuffed
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#6
+Support

More realistic, nothing huge to amend code wise.
#7
+Support
#8
(07-05-2015, 04:54 PM)Goigle Wrote:
(07-05-2015, 09:54 AM)Voluptious Wrote: +support
Got the code ready, if this is approved il ship it over to Faust Smile
+support
I got the code "ready" too Tounge

Code:
function GM:PlayerShouldTaunt(ply, actid)
    if ply:IsHandcuffed()
        return false
    end
    return true
end
Replace ply:IsHandcuffed() with code that determines if the player is handcuffed
Well, it's close, but you got the main idea down (use hooks, not GM: calls).
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Barkles is attempting to sleep : )
#9
+Support, kills the realism of an RP if your hostage/arrested person starts sexy posing
#10
Definite +Support


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