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Disallow acts when cuffed/tied - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: CityRP - Events Server (https://fearlessrp.net/forumdisplay.php?fid=489) +--- Forum: Suggestions (https://fearlessrp.net/forumdisplay.php?fid=7) +---- Forum: Finished (https://fearlessrp.net/forumdisplay.php?fid=26) +---- Thread: Disallow acts when cuffed/tied (/showthread.php?tid=62050) Pages:
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Disallow acts when cuffed/tied - Suarez - 07-05-2015 Title of Suggestion: Disallow acts when cuffed/tied Description: When handcuffed or tied acts should be disabled as you cannot freely move your hands/body when cuffed or tied. i.e. if you're handcuffed, you can't do a sexy dance or wave at someone. Why: It would be more realistic and less FailRP. -Suarez RE: Disallow acts when cuffed/tied - Davidson - 07-05-2015 +support Good suggestions, Suarez. It completely breaks immersion. RE: Disallow acts when cuffed/tied - Voluptious - 07-05-2015 +support Got the code ready, if this is approved il ship it over to Faust :) RE: Disallow acts when cuffed/tied - Chumps - 07-05-2015 Just one and easy +Support RE: Disallow acts when cuffed/tied - goigle! - 07-05-2015 (07-05-2015, 09:54 AM)Voluptious Wrote: +support +support I got the code "ready" too ![]() Code: function GM:PlayerShouldTaunt(ply, actid) Replace ply:IsHandcuffed() with code that determines if the player is handcuffed RE: Disallow acts when cuffed/tied - DVN - 07-05-2015 +Support More realistic, nothing huge to amend code wise. RE: Disallow acts when cuffed/tied - Freezak - 07-05-2015 +Support RE: Disallow acts when cuffed/tied - Voluptious - 07-05-2015 (07-05-2015, 04:54 PM)Goigle Wrote:Well, it's close, but you got the main idea down (use hooks, not GM: calls).(07-05-2015, 09:54 AM)Voluptious Wrote: +support+support RE: Disallow acts when cuffed/tied - MysteriaParade - 07-05-2015 +Support, kills the realism of an RP if your hostage/arrested person starts sexy posing RE: Disallow acts when cuffed/tied - GRiiM - 07-05-2015 Definite +Support |