Posts: 290
Threads: 34
Likes Received: 61 in 27 posts
Likes Given: 130
Joined: Jun 2012
Reputation:
2
09-04-2012, 03:23 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Title of Suggestion: Car Headlights
Description: Turning on headlights while driving
Why: Turning on headlights is an important feature in dark places (e.g. the tunnels) to prevent CDM. And also it will add some realism.
How I think it should work:
New perm law that includes the feature:
Headlights should be lit at night (v33x Only) and tunnels
Effects:
+5-10% gas consumption while active
Lights the road infront of your car while active
Posts: 260
Threads: 19
Likes Received: 21 in 19 posts
Likes Given: 0
Joined: Dec 2011
Reputation:
1
09-04-2012, 03:27 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
I belive there should not been such a large fuel usage about 5% or not at all in normal cars headlights dont use much unless the car's engine is off, and to have it able to be turned on and off via F (Normal flashlight button) and to add this in 13 not the current gamode due to possible lag +support
Posts: 3,343
Threads: 127
Likes Received: 1,245 in 653 posts
Likes Given: 712
Joined: Mar 2012
Reputation:
76
Country:
09-04-2012, 04:04 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
-Support
It would create more lags on the servers. And someone even proposed if i remember to add lights on the tunnels (not on the cars).
Posts: 5,609
Threads: 114
Likes Received: 1,676 in 945 posts
Likes Given: 351
Joined: Apr 2012
Reputation:
110
09-04-2012, 04:43 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
I doubt much lag would be created, but this would probably be more easily implementable in GMod 13.
+Support
Posts: 6,404
Threads: 217
Likes Received: 1,761 in 697 posts
Likes Given: 287
Joined: Aug 2012
09-04-2012, 05:41 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
-support
Would lag a lot for some people.
Posts: 82
Threads: 15
Likes Received: 5 in 4 posts
Likes Given: 1
Joined: Jul 2012
Reputation:
0
09-04-2012, 05:56 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
+Support, I hate getting CDM'd when I'm walking through that dang tunnel to get to the city as a Rebel. -,-
Posts: 2,926
Threads: 83
Likes Received: 818 in 525 posts
Likes Given: 873
Joined: Mar 2012
Reputation:
38
09-04-2012, 06:48 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Or you could just put lamps in the tunell and light it up, i've seen it in many RP servers and it actually works.
Posts: 1,205
Threads: 51
Likes Received: 149 in 108 posts
Likes Given: 176
Joined: Jan 2012
Reputation:
14
09-04-2012, 06:52 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
+ Support, lag or not I want this.