Basic question; what will happen to the server's when Gmod 13 is relesed? Is the Max-Player count going up (How many extra player is going to be added)? Or is it any other chainge's?
Garry's Mod 13?
|
Basic question; what will happen to the server's when Gmod 13 is relesed? Is the Max-Player count going up (How many extra player is going to be added)? Or is it any other chainge's?
03-08-2012, 01:28 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Thats a good question....
I didnt even know Gmod13 was coming out... (out of touch). So, can anyone answer what changes Gmod13 is bringing? ![]() Image removed, Clan closed. - beflok Admin removed, beflok closed. - rowan I trade Tea for rep.
03-08-2012, 02:04 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Basically its gonna be faster, new menu layout not too much changes I was kinda disappointed when I tried it.
03-08-2012, 02:07 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
think the main change is that its got its own engine
03-08-2012, 03:49 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
I play GMod 13 mainly for the backgrounds in the main menu.
And how stuff glows when picked up with the physgun. EDIT: There is no easy weld. THERE IS NO EASY WELD
03-08-2012, 04:38 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
First thing which will happen to the server is that it wil need to be fixed to work with some new things of the engine.
And some advantages from Gmod13: - Bigger modelprecache buffer, so less crashes. - Not able to get IP so easily anymore. - No unexpected updates from Valve which causes Gmod to not work. Make your own dynamic signature by clicking here.
03-08-2012, 04:59 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
This sounds nice, is it going to be a Gmod 14, 15, 16, 17, 18, 19, ----- 5000?
Why do they have to put numbers on everything? Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
03-12-2012, 10:43 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Well, annoying as numbers may be, can you imagine how confusing and longwinded we'd be without numbers?
Garry'sMod: Version Better than Before? Garry'sMod: Version Even Better Garry'sMod: Slightly worse but graphically stable now Garry'sMod: I think we're on the right road again chaps, bear with us I'll stick to numbers thanks |
« Next Oldest | Next Newest »
|