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03-05-2012, 04:50 PM
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Basic question; what will happen to the server's when Gmod 13 is relesed? Is the Max-Player count going up (How many extra player is going to be added)? Or is it any other chainge's?
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03-08-2012, 01:28 PM
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Thats a good question....
I didnt even know Gmod13 was coming out... (out of touch).
So, can anyone answer what changes Gmod13 is bringing?
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03-08-2012, 02:04 PM
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Basically its gonna be faster, new menu layout not too much changes I was kinda disappointed when I tried it.
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03-08-2012, 02:07 PM
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think the main change is that its got its own engine
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03-08-2012, 03:49 PM
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I play GMod 13 mainly for the backgrounds in the main menu.
And how stuff glows when picked up with the physgun.
EDIT: There is no easy weld. THERE IS NO EASY WELD
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03-08-2012, 04:38 PM
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First thing which will happen to the server is that it wil need to be fixed to work with some new things of the engine.
And some advantages from Gmod13:
- Bigger modelprecache buffer, so less crashes.
- Not able to get IP so easily anymore.
- No unexpected updates from Valve which causes Gmod to not work.
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03-08-2012, 04:59 PM
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This sounds nice, is it going to be a Gmod 14, 15, 16, 17, 18, 19, ----- 5000?
Why do they have to put numbers on everything?
We are like butterflies who flutter for a day and think it is forever.
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03-12-2012, 10:43 PM
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Well, annoying as numbers may be, can you imagine how confusing and longwinded we'd be without numbers?
Garry'sMod: Version Better than Before?
Garry'sMod: Version Even Better
Garry'sMod: Slightly worse but graphically stable now
Garry'sMod: I think we're on the right road again chaps, bear with us
I'll stick to numbers thanks