05-07-2019, 05:25 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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Ranox has no grassy field area, or anywhere that compares in size.
Poll: Map Vote You do not have permission to vote in this poll. |
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Remain on V4B1 | 18 | 9.84% | |
V5P | 64 | 34.97% | |
Ranox City V1 | 87 | 47.54% | |
Chaos City | 9 | 4.92% | |
RP EvoFord | 5 | 2.73% | |
Total | 183 vote(s) | 100% |
* You voted for this item. | [Show Results] |
A New Beginning - Map Vote
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05-07-2019, 05:25 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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Ranox has no grassy field area, or anywhere that compares in size.
05-07-2019, 05:27 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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(05-07-2019, 05:25 PM)Coffee Wrote: Ranox has no grassy field area, or anywhere that compares in size. The lake and farm areas are perfectly flat and fine to build on. You can also build on top of buildings due to the skybox being very high (eg, make a skyscraper ontop of one of the flat industrial buildings). Pollux
Fearless Management __________________________________________________________________
05-07-2019, 05:29 PM
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(05-07-2019, 05:27 PM)Pollux Wrote:(05-07-2019, 05:25 PM)Coffee Wrote: Ranox has no grassy field area, or anywhere that compares in size. Man I love building a hotel on top of a roof.
05-07-2019, 05:30 PM
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(05-07-2019, 05:29 PM)Arny Wrote:(05-07-2019, 05:27 PM)Pollux Wrote:(05-07-2019, 05:25 PM)Coffee Wrote: Ranox has no grassy field area, or anywhere that compares in size. Your hotel on V4B1 is across the lake anyway, you can do the same on Ranox? Pollux
Fearless Management __________________________________________________________________
05-07-2019, 05:34 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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(05-07-2019, 05:30 PM)Pollux Wrote:(05-07-2019, 05:29 PM)Arny Wrote:(05-07-2019, 05:27 PM)Pollux Wrote:(05-07-2019, 05:25 PM)Coffee Wrote: Ranox has no grassy field area, or anywhere that compares in size. I'm talking about the roof. The lake is pathetic on Ranox, thanks for reminding me.
05-07-2019, 05:34 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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(05-07-2019, 05:27 PM)Pollux Wrote:(05-07-2019, 05:25 PM)Coffee Wrote: Ranox has no grassy field area, or anywhere that compares in size. Sorry but building on top of buildings requires admin permission and ownership of the building. Building on lake would prevent people from fishing And farm has crops so would require you to build like 2 meters above the ground and waste props The lake is also tiny
05-07-2019, 05:59 PM
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Lets go boys #Ranox
Kind Regards,
Nephew
Fearless Donator
05-07-2019, 06:03 PM
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05-07-2019, 08:28 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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(05-07-2019, 12:56 PM)Pollux Wrote:(05-07-2019, 10:21 AM)SoulRipper Wrote: If we get a map which we have not run on the server before, we will test the map on the beta server very systematically. The last thing we want is spending much time setting up CityRP (spawnpoints, doors, locations, NPCs, etc) and then realize the map crashes/FPS drops. That is a very impressive benchmark, you've put a lot of effort into that! Interesting to see the differences between the maps. I was aware of the fact that V4B1 and similar maps were built at the HL2 engine's limits. It would be good for the gameplay if we get a better optimized map. Not only would it run better on older PCs, also new computers would profit from it. The gamemode itself has a lot scripts that could be improved and run more efficient. You can gain some extra FPS by disabling the licenses plates and weather effects. And use gmod_mcore_test 1 PS. I have removed the meme posts, let's keep this thread readable. You can use the offtopic section for those posts. Make your own dynamic signature by clicking here.
05-07-2019, 08:30 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
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(05-07-2019, 08:28 PM)SoulRipper Wrote:(05-07-2019, 12:56 PM)Pollux Wrote:(05-07-2019, 10:21 AM)SoulRipper Wrote: If we get a map which we have not run on the server before, we will test the map on the beta server very systematically. The last thing we want is spending much time setting up CityRP (spawnpoints, doors, locations, NPCs, etc) and then realize the map crashes/FPS drops. Nice one man, I see one of the maps already won before we started due to this blatant bias. V5P or Chaos City or nothing. |
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