10-09-2012, 08:05 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Voting is now over, Jamie's won by a considerable margin.
Poll: What HUD Design do you like the best? You do not have permission to vote in this poll. |
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Soulripper's | 6 | 28.57% | |
Jamie's | 15 | 71.43% | |
Total | 21 vote(s) | 100% |
* You voted for this item. | [Show Results] |
New FearlessRP HUD + GUI (VOTE)
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10-09-2012, 08:05 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Voting is now over, Jamie's won by a considerable margin.
10-12-2012, 05:44 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Congratulations Jamie! You must be happy!
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
10-16-2012, 12:57 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Make your own dynamic signature by clicking here.
10-16-2012, 01:26 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Awesome, this is in the beta right now I'm guessing?
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
10-16-2012, 03:57 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Looking good.
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10-17-2012, 05:12 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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(10-16-2012, 01:26 PM)Midget Wrote: Awesome, this is in the beta right now I'm guessing? I'm doing it locally for now, until it's all finished: [Image: 1fOg1] [Image: 1fOge] The hints fade in and fade out during transition. And I'm really not happy with the health bar segment at the moment - so expect it to change. I also need to find a better method to draw the model as using DModelPanels draws it in front of everything (chat, q menu, etc)
10-17-2012, 05:26 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Still, it is great work.
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10-17-2012, 05:49 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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I think I sorted the DModelPanel issues by rendering a png on the spot then drawing it as a texture. Well that's the theory, I'll see if it works.
10-17-2012, 07:33 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Just a tip... The doctor image looks a bit creepy, you might want to change it. haha
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
10-17-2012, 09:18 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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This is amazing but you should add some more fearless blue and the health bars should look better but this is amazing...
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