Fearless problems + solutions
#25
I agree with a lot which has been said on the entirety of this thread from pretty much every user.

I feel like bridges being made in certain areas can make life easier for the server too. My point with this is whether it be passive or aggressive there should not be a divide between these in the community. This is one of the things which brought lots of toxicity into the community, both roleplay is good for the server, as long as it isn't just someone sitting in a house for 10 hours a day shooting everyone who walks in.

I feel like back in the day aggressive or passive wasn't even talked about, people just did their thing and somehow in 2014 on V2D, every roleplay just linked up and it was the most enjoyable experience I have probably had on my PC, playing video games. I couldn't get enough of it if i am going to be honest.

With this, its clear both levels of aggressive and passive RP levels have dropped massively but there isn't encouragement and motivation cant get, can only try anyway.

This is one of things which killed the clan world, with admins stepping in and officers stepping in etc, to save their clan, i know after that for just the pure principle of them actions alone made many people quit the clan scene. It was one scene which thrived within FL, i used to love getting on to roleplay with Crimson, it was always fun no matter passive or aggressive, you had a certain aura when people seen you was in crimson, kinda crazy how you brought that up, because now it really isnt that. This was like constant content for the players, clans doing different things on the server, big things or small, it was always new things, it felt new, fresh even driving past it in your car it was like wow, thats new. The clan scene will be tough to revive after everything that has happened, and its not very fair to expect the staff team or clan officers to revive it, because it is a very big job all i can say is give people and the clans maximum freedom and let some sort of structure come from that and go from there. If you need my help or ideas you can always give me a call on discord.

I know I have spoken to the developers like Arny, Tassia and Pollux whether it be over the forums and then also privately, and they all know its all love with me when i complement or slander their work. First of all, i respect and thank them for what they do as i can partially do what they do and to the level they do it, you have to commend that. They also, know i have a strong opinion, and im honest. Pollux for example, we can laugh with eachother and talk for hours within a call with friends, we will actively joke about some of his work, because i disagreed with it, its all love.

But, if we are to go forward we have to be honest, there is no lack of content, there is more content than before and we all loved it then, so its time to fall back in love with not was once FL but what is FL. Get behind the staff team and developers and make them feel good, because when someone is feeling good, they want to be around, they want to do what they love. When you're being slandered why would you want to give to those very people, its human nature.

One thing i would like to touch on is the SA's, Tomo is a very good friend of mine, i remember the days when he and I was both just little donators, and now he's SA. Then Divey, i respect sometimes we don't see eye to eye, but yet again i respect the time he puts into FL, as i know what he does behind the scenes, but sometimes i believe his focus can be on the wrong things. Both of the SA's do need to lead the current staff team, and most importantly the community back to where it was.

Furthermore, one issue i have as a part of this community is transparency, we are all in this boat together so I don't understand why telling us about an update is considered leaking, just make sure it is in its final stages before you tell us, so no one can say that you are feeding lies to the community, if they don't understand some things just aren't possible, or don't work like it sounds, then they're just silly and can rightfully be ignored.

On a finishing note, i also believe people should be given more of a chance within the community because no disrespect to the current team, but i believe many people can do the same if not a lot better than most of the current team. Many past and present staff members have agreed with me on this on how people are held accountable for something they have done or said many years ago, and even when they behave for 2 months for example showing the level of maturity and respect they have now have for others but most importantly their selves.

TO CLARIFY: ALL OF ABOVE WAS SAID IN NO MALICE, IF YOU ARE OFFENDED PLEASE CONTACT ME AS THAT WAS NOT MY INTENTION, IT IS POSSIBLE THINGS COULD BE WORDED INCORRECTLY AS I TYPED THIS AT 6AM
perqe
Donator

[Image: PywvXUS.gif]
The following 1 user Likes don's post:
  • Pollux


Messages In This Thread
Fearless problems + solutions - by Jan - 11-28-2019, 02:34 PM
RE: Fearless problems + solutions - by Jonas - 11-28-2019, 02:47 PM
RE: Fearless problems + solutions - by Fultz - 11-28-2019, 03:03 PM
RE: Fearless problems + solutions - by [LT] Sparx - 11-28-2019, 03:08 PM
RE: Fearless problems + solutions - by Haarek - 11-28-2019, 03:33 PM
RE: Fearless problems + solutions - by Haarek - 11-28-2019, 03:15 PM
RE: Fearless problems + solutions - by Haarek - 11-28-2019, 03:21 PM
RE: Fearless problems + solutions - by User 19014 - 11-28-2019, 03:46 PM
RE: Fearless problems + solutions - by god - 11-28-2019, 05:04 PM
RE: Fearless problems + solutions - by JONATHANPOO - 11-28-2019, 05:05 PM
RE: Fearless problems + solutions - by Floodify - 11-28-2019, 05:29 PM
RE: Fearless problems + solutions - by [LT] Sparx - 11-28-2019, 07:58 PM
RE: Fearless problems + solutions - by Pollux - 11-28-2019, 08:05 PM
RE: Fearless problems + solutions - by Dimitris - 11-28-2019, 10:03 PM
RE: Fearless problems + solutions - by Haarek - 11-28-2019, 10:46 PM
RE: Fearless problems + solutions - by pilip - 11-28-2019, 07:16 PM
RE: Fearless problems + solutions - by Tails59 - 11-28-2019, 10:55 PM
RE: Fearless problems + solutions - by Haarek - 12-01-2019, 10:00 PM
RE: Fearless problems + solutions - by Jan - 12-01-2019, 03:17 PM
RE: Fearless problems + solutions - by Mist - 12-07-2019, 09:12 PM
RE: Fearless problems + solutions - by Wolven - 12-08-2019, 10:51 AM
RE: Fearless problems + solutions - by Pollux - 12-08-2019, 12:08 PM
RE: Fearless problems + solutions - by Jan - 12-08-2019, 12:40 PM
RE: Fearless problems + solutions - by Pollux - 12-08-2019, 12:46 PM
RE: Fearless problems + solutions - by don - 12-13-2019, 06:37 AM
RE: Fearless problems + solutions - by Fultz - 12-13-2019, 03:23 PM
RE: Fearless problems + solutions - by don - 12-13-2019, 08:25 PM
RE: Fearless problems + solutions - by Pollux - 12-13-2019, 11:02 PM
RE: Fearless problems + solutions - by Fultz - 12-13-2019, 11:56 PM
RE: Fearless problems + solutions - by Pollux - 12-14-2019, 03:07 AM
RE: Fearless problems + solutions - by Dimitris - 12-14-2019, 03:17 AM
RE: Fearless problems + solutions - by Pollux - 12-14-2019, 03:25 AM
RE: Fearless problems + solutions - by Dimitris - 12-14-2019, 03:32 AM
RE: Fearless problems + solutions - by S!RNARC - 12-13-2019, 11:21 PM

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