Disallow acts when cuffed/tied
#5
(07-05-2015, 09:54 AM)Voluptious Wrote: +support
Got the code ready, if this is approved il ship it over to Faust Smile

+support
I got the code "ready" too Tounge

Code:
function GM:PlayerShouldTaunt(ply, actid)
    if ply:IsHandcuffed()
        return false
    end
    return true
end

Replace ply:IsHandcuffed() with code that determines if the player is handcuffed
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Messages In This Thread
Disallow acts when cuffed/tied - by Suarez - 07-05-2015, 09:31 AM
RE: Disallow acts when cuffed/tied - by Davidson - 07-05-2015, 09:33 AM
RE: Disallow acts when cuffed/tied - by goigle! - 07-05-2015, 04:54 PM
RE: Disallow acts when cuffed/tied - by Chumps - 07-05-2015, 10:31 AM
RE: Disallow acts when cuffed/tied - by DVN - 07-05-2015, 05:00 PM
RE: Disallow acts when cuffed/tied - by Freezak - 07-05-2015, 08:00 PM
RE: Disallow acts when cuffed/tied - by GRiiM - 07-05-2015, 11:24 PM
RE: Disallow acts when cuffed/tied - by Mustang - 07-05-2015, 11:29 PM
RE: Disallow acts when cuffed/tied - by Wood - 07-06-2015, 05:49 PM

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