Fearless Survey
#31
(10-05-2019, 07:15 PM)Conn Wrote:
(10-05-2019, 12:48 PM)perqe Wrote:
(10-02-2019, 10:45 PM)Conn Wrote: My idea was to have either 2 servers - 1 SRFL and 1 rotation of v4b1/v2d, or have the 1 that rotates maps every month or so, in order to give people what they want out of every map. If you had 2, I'd lower slots to 50, and hopefully they'd balance each other. Just a thought regarding maps..

This wouldnt work with people putting lots of hours into dupes for a certain map, it doesnt seem fair to keep changing the map, but i see your thinking and maybe its worth a shot.

Fair argument, would work best with 2 servers probably.. just if FL can sustain it or not now

Would've worked years ago but not now when the server population cant fill up one server of 50 let alone 2 of 50, would just split the playerbase more.
#32
(10-05-2019, 07:40 PM)SpaghettiFTW Wrote:
(10-05-2019, 07:15 PM)Conn Wrote:
(10-05-2019, 12:48 PM)perqe Wrote:
(10-02-2019, 10:45 PM)Conn Wrote: My idea was to have either 2 servers - 1 SRFL and 1 rotation of v4b1/v2d, or have the 1 that rotates maps every month or so, in order to give people what they want out of every map. If you had 2, I'd lower slots to 50, and hopefully they'd balance each other. Just a thought regarding maps..

This wouldnt work with people putting lots of hours into dupes for a certain map, it doesnt seem fair to keep changing the map, but i see your thinking and maybe its worth a shot.

Fair argument, would work best with 2 servers probably.. just if FL can sustain it or not now

Would've worked years ago but not now when the server population cant fill up one server of 50 let alone 2 of 50, would just split the playerbase more.

This exactly.

The server is never in high demand once a 10 man queue is around then maybe push the server to 75 players
and once a queue comes with that then split the server into two maps.
perqe
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