Why don't you play Fearless?
#1
Are there any specific reasons you don't play on Fearless, for example is it other games or work?

What solutions do you want to see happen so that you will play again?
#2
It's boring, I have zero clue what I want to do in the servers. I join, I press tab to see who is online, I look around and look for something interesting, there's barely any decent raids happening or any aggressive groups to join. The roleplay atmosphere is dull and repetitive with mainly casinos, restaurants and the occasional fashion shops and sometimes banks, the players that are hosting the roleplays are bland. The players in the servers are a nuisance, boring and some of them are capable of being creepy. The staff team give a bad impression, they don't care, some of them give a vibe of inexperience, a lot of them are leaving and you get the impression that they're better off not being a staff member and probably for a good reason, you see a lot of former admins and superadmins criticizing today's FL, you get an impression of some staff can be sketchy and are abusing their power and manipulating the game for their own benefits and then you finally witness what you need to know, e.g Cerberus vs Lucky 7, and basically majority of the cases with Forgee. The management is a joke, with Awestruck gone it went downhill, and there are words being spread that Tomo is incapable of handling the server, and of course this:
[Image: 6eb95335699f8dcee129790e1b01119c.png]
This is a terrible thing that could happen to FL, it sends a clear message, if a staff member or any player breaks a rule, there's a chance it can get denied. It gives you a feeling that collecting evidence and reporting someone especially if they're in a position of power, it will lead to nowhere and you will only receive hate for it from him and his friends and you'll be targeted. 

And when you became an active player in 2014-2015, and came back to it in recent years 2017-2018, and you compare them to today's FL, you become angry and disgusted. All that good memories you had with FL, the fun, the funny and unique passive roleplays, the clan wars, funny moments, the competitive aggressive rp can be and that feeling when you successfully out-matched a rival group with some friends you met online and you all share a moment together. It was genuinely fun, you felt you were in a different world in a fucking monitor, you developed feelings for a pixel game and for people you never met in person. Then you wonder what have you become and what's wrong with you after you take a break from it. All of that, is gone now. Just something from the past that faded away. FL was gold in 2014-2015, 3 RP servers excluding build with 2 of them being always full. 2017-2018 FL was also good, but incomparable to 2014-2015. There's a good reason why a lot of the old players all talk about "back in the day" and leave FL for good once they realize today's FL will never be the same as it was in the past. Now it's far from being good as it was in 2017-2018 and definitely miles away from being good as it was in 2014-2015. Soulripper fucked up, in the end it's the owner who is responsible for the management. The FL and L L split's effect can still be seen to this day, when all of the staff team from 2014-2015 all gave a strike and left FL for L L with a lot of FL's decent players, Soulripper became desperate for a new staff team and made a lot of mistakes.

I can go on and write more things, but I believe this is just about enough.

The only solution I believe in is a complete reform in the staff and gamemode, FL needs to start all over again and there has to be decisions on who will be kept as staff and who will be promoted, and what feature, nerf, buff and updates will be kept.
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#3
Stafff
.................
#4
Obviously there's better things out there to play than GarrysMod.
Regards,
 
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Thanks to Envy for the signature.
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#5
(09-30-2019, 06:30 PM)Yonno Wrote: Obviously there's better things out there to play than GarrysMod.
You can play all the games in the world but nothing beats a game from the past with memorable moments and made you feel good, I mean there are people out there that still play Ultimate DOOM and love every second of it. It's the same thing for Garry's Mod, it's a phenomenon, I don't know why would anyone still play it and why do I see myself playing it every now and then.
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  • Spartan_KCT
#6
I miss fl dang, might be the nostalgia
#7
(09-30-2019, 06:41 PM)Zombie Wrote:
(09-30-2019, 06:30 PM)Yonno Wrote: Obviously there's better things out there to play than GarrysMod.
You can play all the games in the world but nothing beats a game from the past with memorable moments and made you feel good, I mean there are people out there that still play Ultimate DOOM and love every second of it. It's the same thing for Garry's Mod, it's a phenomenon, I don't know why would anyone still play it and why do I see myself playing it every now and then.
Oh yeah I totally love games for their nostalgia sometimes, but that doesn't mean I would want to pick them up again currently.
It was more so my personal POV.
Regards,
 
[Image: mEVbpdN.png]
Thanks to Envy for the signature.
#8
MadCow Weapons. CW 2.0 weapons were the bee's knees when they were in FL. They were removed after a minority of the community voted on a short-timed poll to revert them. They were claimed to be "buggy" when in reality they are an all-in-one package with barely any issues other than needing to be balanced and implemented into the GM. The vote didn't incorporate the whole community and became a bandwagon opinion.

If those were brought back y'all may even see an increase in Gun Dealer activity.
[Image: n0LLhCI.jpg]
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  • HP Sauce
#9
(09-30-2019, 06:53 PM)Soviethooves Wrote: MadCow Weapons. CW 2.0 weapons were the bee's knees when they were in FL. They were removed after a minority of the community voted on a short-timed poll to revert them. They were claimed to be "buggy" when in reality they are an all-in-one package with barely any issues other than needing to be balanced and implemented into the GM. The vote didn't incorporate the whole community and became a bandwagon opinion.

If those were brought back y'all may even see an increase in Gun Dealer activity.

CW weapons are awful and won't work on FL.
Wolven

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#10
(09-30-2019, 06:58 PM)Wolven Wrote:
(09-30-2019, 06:53 PM)Soviethooves Wrote: MadCow Weapons. CW 2.0 weapons were the bee's knees when they were in FL. They were removed after a minority of the community voted on a short-timed poll to revert them. They were claimed to be "buggy" when in reality they are an all-in-one package with barely any issues other than needing to be balanced and implemented into the GM. The vote didn't incorporate the whole community and became a bandwagon opinion.

If those were brought back y'all may even see an increase in Gun Dealer activity.

CW weapons are awful and won't work on FL.

They did before the isolated vote, and pretty well. Seeing their success on other servers including L L, I see no reason to add a more complex weapon system? How would it not work and how is it awful?
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