AK Damage
#1
Title of Bug: AK Damage issue.

Description: Recently on the server I have been noticing the damage given by the AK (I believe it's the AK) has been extremely increased to the point which 1-3 bullets can kill me even with kevlar equipped. Someone correct me if i'm wrong with which gun it is, but it is more OP than the shotguns when the 1/2 shot people.

Evidence: None Provided
Kind Regards,
RedPanda
Fearless Veteran

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The following 1 user Likes RedPanda's post:
  • ImTheRealSparks
#2
1 Bullet with the AK set me to around 40HP with Kev on
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#3
nah dude m4 is fucking broken, sometimes i just wonder if that kevlar is fuckings useful for something, the m4 probably 4 hits headshot, its so broken i made an suggestion to but every passive rp er just -supported it because they thought it was ¨balanced¨ lol fucking idiots this is broken af.
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#4
(01-18-2019, 07:43 AM)Julern Wrote: nah dude m4 is fucking broken, sometimes i just wonder if that kevlar is fuckings useful for something, the m4 probably 4 hits headshot, its so broken i made an suggestion to but every passive rp er just -supported it because they thought it was ¨balanced¨ lol fucking idiots this is broken af.

Are you alright?
 
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The following 3 users Like Lewwings's post:
  • General Rickets, Luna, Spartan_KCT
#5
It's not an issue with weapon damage. The AK stats haven't changed from when I did the AggRP update. It's more a bug with how the gamemode registers bullets and then applies kevlar. I did try to fix it several times while I was dev but it's an extremely complex problem with no easy fix. I think I did reduce how often it happens though.

EDIT: In short there's pretty much a random chance where kevlar or bullet damage will not apply correctly, this is something I spent weeks trying to fix but I guess it didn't work.

EDIT 2: If any current dev wants to also try tackling this, just contact me and i'll show you were I got up to and what I found after a ton of testing.
Pollux
Fearless Management
bork
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The following 3 users Like Pollux's post:
  • General Rickets, Wolven, Envy
#6
(01-18-2019, 08:13 AM)Lewwings Wrote:
(01-18-2019, 07:43 AM)Julern Wrote: nah dude m4 is fucking broken, sometimes i just wonder if that kevlar is fuckings useful for something, the m4 probably 4 hits headshot, its so broken i made an suggestion to but every passive rp er just -supported it because they thought it was ¨balanced¨ lol fucking idiots this is broken af.

Are you alright?

They are in a constant state of not alright.
The following 2 users Like TJ Howard's post:
  • ImTheRealSparks, Lewwings
#7
-support
The following 1 user Likes Sentinel's post:
  • Ranger
#8
Don't think its a bug, pretty sure that the head-shot damage is supposed to do that much, its only a small chance that you do get that amount of damage on a head-shot.
#9
(01-18-2019, 08:13 AM)Lewwings Wrote:
(01-18-2019, 07:43 AM)Julern Wrote: nah dude m4 is fucking broken, sometimes i just wonder if that kevlar is fuckings useful for something, the m4 probably 4 hits headshot, its so broken i made an suggestion to but every passive rp er just -supported it because they thought it was ¨balanced¨ lol fucking idiots this is broken af.

Are you alright?

Get a life stop stalking the forums 24/7 and not playing the game, theres no point in you being here. its like watching porn without wanking.
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#10
(01-18-2019, 07:43 AM)Julern Wrote: nah dude m4 is fucking broken, sometimes i just wonder if that kevlar is fuckings useful for something, the m4 probably 4 hits headshot, its so broken i made an suggestion to but every passive rp er just -supported it because they thought it was ¨balanced¨ lol fucking idiots this is broken af.

thats because it actually is fine
The following 1 user Likes SpaghettiFTW's post:
  • Julern


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