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04-25-2015, 03:35 AM
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Both the medkit and extinguisher have been improved. They both use a form of 'ammo' so that they no longer have unlimited, unrealistic supplies, and this can be refilled by using /resupply on their respective vehicles. This means that their job is a little more involved, and serious emergencies where there are multiple wounded/injured or multiple fires requires a bigger team effort to resolve cleanly.
The sounds for the medkit and extinguisher have been updated (new empty/reload sounds).
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04-25-2015, 05:37 AM
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yay aaaa
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04-25-2015, 06:45 AM
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Intresting.
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04-25-2015, 06:46 AM
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Nice!
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04-25-2015, 07:30 AM
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Nice update!
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04-25-2015, 07:43 AM
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Pretty cool
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04-25-2015, 10:35 AM
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I like it.
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04-25-2015, 12:24 PM
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Nice!
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04-25-2015, 12:38 PM
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(04-25-2015, 03:35 AM)Faustie Wrote: Both the medkit and extinguisher have been improved. They both use a form of 'ammo' so that they no longer have unlimited, unrealistic supplies, and this can be refilled by using /resupply on their respective vehicles. This means that their job is a little more involved, and serious emergencies where there are multiple wounded/injured or multiple fires requires a bigger team effort to resolve cleanly.
The sounds for the medkit and extinguisher have been updated (new empty/reload sounds).
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AMAZING!!!!
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04-25-2015, 01:47 PM
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Nice. It does make having the fire engine a requirement that I've seen some firefighters avoid using. There had been times I had to rush back to the truck to resupply during a forest fire. It'll be something to get used to, but the challenge is a good one.
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