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12-02-2012, 11:41 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Title of Suggestion: Car Crash Damage
Description:So my Suggestion is, that FL should make a car crash damage system. The system would make players lose health depending on how fast they crash.
Example:
when you crash with 10 kph you lose 10 hp
when you crash with 20 kph you lose 20 hp
30kph=30hp
40kph=40hp
50kph=50hp
60kph=60hp
70kph=70hp
80kph=80hp
90kph=90hp
100+kph= Dead
Why: Well, I hope, that this system, would do so people cdm'ed less, because they don't want to lose HP by crashing.
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12-02-2012, 11:43 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Well, with a few tweaks, this could work.
Maybe, just maybe this would stop retards in BMW's nitrospeeding through the city (which is very annoying as traffic police which I RP a lot).
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12-02-2012, 11:49 AM
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As there is a car tweak planned this could work, but not with the current steerability. +Support
Image removed, Clan closed. - beflok
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12-02-2012, 11:54 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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I find that the current seerability is just fine, if you're not a speed-addicted, BMW owning, CDMing minge.
But yes, with a few tweaks this system could actually work.
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12-02-2012, 12:33 PM
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+Support.
Good idea and hopefully it will deter people from CDM and over using nitro boost. I personally think this should have been implemented years ago. It also adds for more realism, how can you not die after crashing at like 80MPH? Death is almost a certainty.
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12-02-2012, 12:43 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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+Support, the amount of CDMs by BMWs near the cliff on v2p is outstanding.
Hopefully this makes people a little more cautious when driving, especially if they have guns or kevlar equipped.