Dev Blog: Interaction, Admins and Vehicle Skins
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The interaction menu is designed to help reduce the learning curve to the gamemode, especially with the amount of commands many players need to know. Holding E on any interactable object will open up the new menu. This won't completely replace all commands, so don't worry if you're used to them instead. The aim of this system is to just provide an easier alternative system, not replace the current completely. Holding E brings up the menu, while tapping it will use the item the same way as before (for example, tapping E will open a door while holding will open the interaction menu)

The base system is complete and a few interactions have already been added to various entities, such as doors and vehicle as shown in the video. We put a lot of work into making sure the system is as intuitive as it can be, with a focus easing the new player experience. We'll be expanding on this system by adding an interaction menu to almost anything that could benefit from one over the coming weeks.
Pollux
Fearless Management
bork
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Messages In This Thread
RE: Dev Blog: Interaction, Admins and Vehicle Skins - by Pollux - 03-04-2023, 03:53 PM
RE: Dev Blog: Interaction, Admins and Vehicle Skins - by User 19014 - 03-04-2023, 10:04 PM
RE: Dev Blog: Interaction, Admins and Vehicle Skins - by User 19014 - 03-22-2023, 07:21 AM

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