03-21-2017, 01:00 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community. Edited 2 times in total.
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-Support
Cutting down trees or mining.
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03-21-2017, 01:00 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community. Edited 2 times in total.
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-Support
03-21-2017, 01:34 PM
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+Support
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03-21-2017, 02:46 PM
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03-21-2017, 02:47 PM
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+support if it doesn't cause lower FPS
03-21-2017, 02:58 PM
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+support
03-21-2017, 03:18 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
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I seriously hope this is not being considered
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
03-21-2017, 03:23 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community. Edited 2 times in total.
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(03-21-2017, 03:18 PM)Midget Wrote: I seriously hope this is not being considered There's gonna be skill levels and ores and a skill cape and an emote and a guild it's gonna be great. Spoiler :
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03-21-2017, 06:12 PM
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- Support
03-21-2017, 06:26 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
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-Support
Could potentially unbalance the economy even more so that it is already.
03-21-2017, 06:28 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
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-Support
No. We want actual player interaction, not farming items to sell to NPCs. If these were items that could be used with schematics to create items that could be sold TO PLAYERS, then I'd be fine with it but not to NPCs. |
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