Gamemode Hidden Door / Button - Rules
#2
I don't think hidden doors were ever a problem. If a raider doesn't know it exists and misses it during a raid, then more luck to you. If they find it, all it takes is one molotov or breach and the door is gone with all the props around it.

If the raider in your example knew about it being a door but couldn't find the button, he was just butthurt and called admins. It's kind of metagaming to some degree if you think about it. FL is not a singleplayer RPG like Skyrim where you loot a cave, find secret puzzle with guaranteed opening chance and getting loot inside. He could have scoped out the place, find out where button is by observing you through windows, planning on taking some breaches and so on in the first place. During raid he could have realized he doesn't know how to open it, so plan another raid in near future, or camp near your base to catch you off guard while you're moving stuff inside, ...

Maybe I'm overthinking everything, but in the past it was either obvious that part of the house is blocked off in a sketchy way (good example are V4B1 villas) in pre-existing buildings, or hidden compartments would just be burned and blown away in free-standing buildings around the map.
~ Equinox ~
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Hidden Door / Button - Rules - by Obsidial - 07-04-2022, 07:21 PM
RE: Hidden Door / Button - Rules - by Equinox - 07-05-2022, 06:48 AM

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