Longevity
#23
(07-07-2024, 12:28 AM)Haarek Wrote:
(07-03-2024, 10:31 PM)Doctor Internet Wrote: What made FL a good basis for roleplay was the fact it had one of the strongest communities of roleplayers, for a non-serious roleplay community. The gamemode was a pile of shit that let you do like, two things at most, but people worked with and around it to interact and build their roleplays.
  • BlackDog's prisons camps, done outside of the gamemode, the President would order police to drive to some random camp.
  • Safira's sex / wedding RPs, literally had nothing to do with the gamemode.
  • Vauld's server events? Almost all of that was player interaction, no use of gamemode systems apart from like, broadcasts.
  • Killjoy / Eisehorn's Clan RPs, literally having elements which happened off-server, because it was down to interactions.
  • Dr KuLa with his iconic "surrender now, I am heavily armed". The only gamemode system there is having a gun.
  • ForceGhost and Co with their Givens RP, literally relying on RP interactions.
  • So many hundreds of events, boiling down to builds and RP interaction.

Aha, saying the game mode was a pile of shit is simply not true. It wasn't. It didn't have all the features we now regard as inherent and it crashed and broke a lot, but it surely was completely playable.

It's such a great gamemode when it's constantly fucking breaking and crashing. Do you hear yourself?

It was basically sandbox with cars and guns.

(07-07-2024, 12:28 AM)Haarek Wrote: And we had good developers.
lol.

(07-07-2024, 12:28 AM)Haarek Wrote: You are correct in that it was the people who made FL who it was - but more than anything it was the staff team. What FL had back then was a large influx of new players that were retained.
But we didn't, we had a 19% retention rate during the peak of Garry's Mod, where Roleplaying gamemodes were popular.

(07-07-2024, 12:28 AM)Haarek Wrote: Some of the events / people you listed are (By the way) ridiculous - because we both know that is not what made FL popular - because a large majority of all FL players were aggressive RPérs basing at UM, or police or swat.
Damn, that's still the fucking community, the people. Not the gamemode. The people setting up groups and clans, building defences.

But what does the gamemode do for them?
Guns. And a raid reason (contraband, weed, whatever).

Even when you try and pull a fast one and swing around the point, you're still reinforcing what I say. That's crazy.

(07-07-2024, 12:28 AM)Haarek Wrote: This dyings community persistence in catering to passiveRP is ignorant and self destructive - as passiveRP came as a reaction to the aggressive. If you performed passiveRP on FL you were regarded as special - a top of the cut - but for this to be possible you will need to have a large player base of aggressive RPérs.
Passive RP only occurs because of aggressive RP? Yeah, damn babe some vagina just got raided down the street, let's do some ERP so I can raid that fat pussy.

Are you talking about the community from 2012, 2016 or 2020, because it feels like you're trying to merge multiple different states of the community for whatever works best for your argument.

(07-07-2024, 12:28 AM)Haarek Wrote: I have outlined such thoughts countless times in earlier posts - but I doubt you have read them.
Of course you'd think that when I've responded to most of them.

(07-07-2024, 12:28 AM)Haarek Wrote: What FL needs to be successful is a short join time (Especially in this time and age) - good performance (High FPS) - visibility in the server browser (At all costs), a fixed economy and a catering towards aggressive RP (properly implemented).
Short join time, so long as it doesn't effect content. We've removed so much shit people used for the sake of join time.

Good performance, yeah, no shit.

Visibility in the browser is literally 99% from player counts, which yet-a-fucking-gain comes back to the community.

Fixed economy is fine, but it was players constantly bitching and not supporting anything to fix the economy which prevented us from doing shit until the relaunch. People wanted VCMod, so we couldn't do anything with repairs or fuel. People shot down insurance and other costs for cars. People wanted presents, which fucked the economy more.

Catering towards aggressive RP meaning what? 80% of the staff team was made up of aggressive RPers, the biggest clans were all agressive, so many changes have been nutered to cater to the aggressive RPers, to the detriment of passive RP.

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:The gamemode is a canvas for roleplayers to paint on, but what can the gamemode do if there are no roleplayers?

No. Canvas to paint on my ass. What the fuck? It is a place to go grow weed, print money, take people hostage and raid.
Watch your back when you move those goal-posts, you might blow your back up.
We were talking about players. Passive RPers used the gamemode to RP on, do you disagree with that?
Or are you so blind to other people's perspective that all you can see is you tounge-punching a gun barrel?

(07-07-2024, 12:28 AM)Haarek Wrote: You see, you have completely lost sight of the true nature of this game mode - and so have your companions. That is also why this place will never be revived without a proper management change.
okay buddy.

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:But that didn't happen, we lost the roleplayers, to age, to other commitments, to toxicity, for a lack of things to do.
Just a bunch of excuses. FL lost players due to countless bad decisions. Like fucking up the economy, being too strict on rules inhibiting aggressiveRP and reducing performance. All the kinky, asslicking cringe role-players stayed - the players left.
The "kinky, asslicking cringe role-players" left.
Instead you were left with: Riggs the Police Sergeant. Frost the guy who just swapped seats to avoid getting shot. The 15th pedophiles. Crazy how you think that's a great community.

And yeah, rules like "don't make your bases give people fucking stokes when you look at them", fucking crazy rules. "Don't hack and dox people". We should really roll those rules back.

And reducing performance was because we added new systems, that people asked for in suggestions. We should have just ignored the community too, 15/10 plan from Haarek again.

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:You can try and say "you have absolutely no intuition of what FL used to be before", but I was literally there.
Ok? I was too. And we disagree. I think you are delusional in this matter.
I think you were so enclosed in a silo that all you can think about is the good old days back when all you had was guns and a physgun, but you've been willing to ignore the past 8 years to stay in that simple idea you've got in your head. Call me delusional all you like, doesn't change that.

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:You've got your rose tinted glasses on, trying to remember the "good old days"
Okay. How many times do I have to hear this?
It must be current managements "go-to" phrase.
[Image: y1YCIRbMFDSL]
So you heard it from me today, and Pollux 4 months ago.
Oh, and from Equinox over a year ago, and they're not management either so, you want to clarify where else you're hearing this?

Or are you seriously getting mad about hearing the same phrase twice in half a year?

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:that only existed because the community made it so, and to try and ignore that is so fucking disrespectful to the hundreds of people who made the community what it was.

Such an obvious statement. Of course the community made it what it was. We just disagree about how the community was and what made FL great. Such a cheap stab.
An obvious statement that you ignored, trying to pin everything on the gamemode. Calling it a cheap stab when you're the one who ignored it to begin with in so fucking dishonest.

(07-07-2024, 12:28 AM)Haarek Wrote:
Quote:insult on the person engaging in good faith. Crazy.

I don't care what the fuck you do in life, learn to write coherently. For fucks sake.
It's a run-on sentence, but it's understandable; the writing is coherent, put the fucking effort in.
Yours
Doctor Internet;

Developer, Systems Operator,
Data Protection Officer, Business Advisor,
Server Administrator, Community Moderator
The following 1 user Likes Doctor Internet's post:
  • Luna
Reply


Messages In This Thread
Longevity - by blu - 01-24-2024, 09:14 PM
RE: Longevity - by Ranger - 01-25-2024, 07:13 PM
RE: Longevity - by blu - 01-25-2024, 10:05 PM
RE: Longevity - by Pollux - 01-30-2024, 04:42 AM
RE: Longevity - by RaZZ - 01-30-2024, 05:34 PM
RE: Longevity - by Equinox - 01-30-2024, 09:53 PM
RE: Longevity - by Faces - 05-25-2024, 09:54 PM
RE: Longevity - by Ranger - 05-26-2024, 02:56 PM
RE: Longevity - by Marty - 05-31-2024, 10:57 AM
RE: Longevity - by ART - 05-31-2024, 02:25 PM
RE: Longevity - by blu - 06-28-2024, 12:43 AM
RE: Longevity - by Haarek - 07-01-2024, 03:53 PM
RE: Longevity - by Luna - 07-02-2024, 04:20 AM
RE: Longevity - by Haarek - 07-03-2024, 04:46 AM
RE: Longevity - by Haarek - 07-03-2024, 04:51 AM
RE: Longevity - by Arkten - 07-03-2024, 04:14 PM
RE: Longevity - by Doctor Internet - 07-03-2024, 10:31 PM
RE: Longevity - by Haarek - 07-07-2024, 12:28 AM
RE: Longevity - by Woods3yy - 07-07-2024, 02:18 PM
RE: Longevity - by Doctor Internet - 07-07-2024, 03:10 PM
RE: Longevity - by Haarek - 07-08-2024, 12:14 AM
RE: Longevity - by Pollux - 07-08-2024, 08:08 PM
RE: Longevity - by Haarek - 08-11-2024, 02:56 PM
RE: Longevity - by Rossi - 08-16-2024, 02:10 AM
RE: Longevity - by Fultz - 07-07-2024, 03:53 PM
RE: Longevity - by Haarek - 07-07-2024, 04:35 PM
RE: Longevity - by Boonan - 07-03-2024, 06:16 PM
RE: Longevity - by livkx - 07-03-2024, 10:25 PM
RE: Longevity - by Marty - 07-05-2024, 08:08 PM
RE: Longevity - by Luna - 07-08-2024, 03:54 PM
RE: Longevity - by Boonan - 07-08-2024, 09:50 PM
RE: Longevity - by Woods3yy - 07-08-2024, 09:54 PM
RE: Longevity - by gin - 07-08-2024, 08:44 PM
RE: Longevity - by Panda - 07-08-2024, 09:11 PM
RE: Longevity - by Pollux - 07-08-2024, 11:43 PM
RE: Longevity - by Boonan - 07-08-2024, 09:41 PM
RE: Longevity - by Woods3yy - 07-08-2024, 09:43 PM
RE: Longevity - by James - 07-09-2024, 10:03 AM
RE: Longevity - by Boonan - 07-09-2024, 05:04 PM
RE: Longevity - by Awestruck - 07-09-2024, 10:03 PM
RE: Longevity - by Woods3yy - 07-10-2024, 04:55 PM
RE: Longevity - by Boonan - 07-10-2024, 04:58 PM
RE: Longevity - by Broccoli - 07-16-2024, 04:44 PM
RE: Longevity - by Boonan - 07-16-2024, 05:48 PM
RE: Longevity - by Zeigon - 08-25-2024, 06:41 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)