CityRP updates and new rules
#15
(03-12-2012, 11:52 PM)Twist Wrote:
(03-12-2012, 11:50 PM)LowerFlowerPower Wrote:
(03-12-2012, 10:51 PM)Soul Wrote:
(03-12-2012, 10:29 PM)Twist Wrote: They all sound good.
But my only complaint could be the fact that a jail time could be up to 15 mins.. a president could easily hand these out for every arrest.

For jail times longer than 5 minutes you need a prison guard which is active RP'ing at the jails. Otherwise you'll get blacklisted from President.
Maybe we should add a new job called "Jailguard" Whos job is to parole,guard and watch people,and it would be awesome if you would have somekind of hidden lockpicks or something that you can use to free yourself while under-arrest so the jailguard who serve any purpose.
Also,one rule that i would love to see would be that you cant take guns out as a non goverment in nexus.
Anywho,nice update,only rule that i do not support is the 4 meter wall rule,i loved making 10 meter high badass chromed walls Smile,RIP.
So you are proposing no one can raid the president?
NO?!By that i meant that you cant take them out of your inventory,i mean like you need to gear up outside the nexus and take your guns out before you get in,once in you can still switch your guns and tools but you cant take extra molotovs,bullets or weapons out,unlogical i say!


Also,i think that growing weed should be allowed to be done by unemployed too.
Growing weed is a full time job Smile.
IGN:Igor "Flower" R   Steam:LowerFlowerPower

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Messages In This Thread
CityRP updates and new rules - by SoulRipper - 03-12-2012, 10:18 PM
RE: CityRP updates and new rules - by Prod - 03-12-2012, 10:22 PM
RE: CityRP updates and new rules - by PeanutsFTW - 03-12-2012, 10:22 PM
RE: CityRP updates and new rules - by Dubwub - 03-12-2012, 10:23 PM
RE: CityRP updates and new rules - by ForceGhost - 03-12-2012, 10:24 PM
RE: CityRP updates and new rules - by edgie - 03-12-2012, 10:29 PM
RE: CityRP updates and new rules - by SoulRipper - 03-12-2012, 10:51 PM
RE: CityRP updates and new rules - by edgie - 03-12-2012, 11:52 PM
RE: CityRP updates and new rules - by LowerFlowerPower - 03-13-2012, 12:04 PM
RE: CityRP updates and new rules - by Nevy - 03-13-2012, 02:07 AM
RE: CityRP updates and new rules - by Jan - 03-13-2012, 06:14 AM
RE: CityRP updates and new rules - by equal - 03-13-2012, 06:38 AM
RE: CityRP updates and new rules - by Noobias - 03-13-2012, 10:03 AM
RE: CityRP updates and new rules - by Bandut - 03-13-2012, 01:38 PM
RE: CityRP updates and new rules - by SoulRipper - 03-13-2012, 02:06 PM
RE: CityRP updates and new rules - by Visual - 03-13-2012, 02:49 PM
RE: CityRP updates and new rules - by Tank - 03-13-2012, 10:57 PM
RE: CityRP updates and new rules - by TB990 - 03-13-2012, 11:36 PM
RE: CityRP updates and new rules - by BlackDog - 03-14-2012, 12:02 AM
RE: CityRP updates and new rules - by StillAlive - 03-13-2012, 11:58 PM
RE: CityRP updates and new rules - by Haarek - 03-14-2012, 02:40 PM
RE: CityRP updates and new rules - by Haarek - 03-15-2012, 02:54 PM
RE: CityRP updates and new rules - by Prune - 03-14-2012, 08:53 PM
RE: CityRP updates and new rules - by Temar - 03-15-2012, 01:58 AM
RE: CityRP updates and new rules - by Temar - 03-15-2012, 03:21 PM
RE: CityRP updates and new rules - by Haarek - 03-15-2012, 03:29 PM

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