12-19-2019, 02:02 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Fixed Encoding
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(12-19-2019, 01:59 PM)Midget Wrote:(12-19-2019, 01:14 PM)Broccoli Wrote: It's alright, I don't blame you.
Lack of motivation happens sometimes and I don't blame it for happening, there's usually not much you can do.
When I had lack of motivation, it was mainly due to the environment. Fearless became and unfun and unwelcoming place to develop for and with such a relaxed community and team, there is no punishment for being unmotivated. I don't think money is the sole solution for fixing the problem, but I do think it can lessen the effects and can possibly have no real repercussions depending on how a payment system is implemented.
Thanks,
Then I propose waiting with such an implementation until after the server population problem is confronted to see if it is still needed. Such a payment method I presume would need to wait either way; considering how there are many possibilities and opposing opinions of how such a system can and should be implemented.
The reason people are suggesting this now is because a good way to raise pop is regular updates and a good way to get regular updates is to help tackle developer motivation.
Pollux
Fearless Management
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