11-22-2019, 05:11 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
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(11-22-2019, 04:34 PM)Flame.. Wrote:(11-22-2019, 04:24 PM)SoulRipper Wrote: If the player counts remains this low, we could consider blocking a whole part of the map (place a world prop in front of tunnel), so that we force eachother to interact more.
Then if the player count would increase again, we can open up that part again.
Just an idea, not something we are going to do now.
Why would we have a big map, then not to use it and block it off? Seems pretty pointless
The map isn't even that big, it's pretty much the smallest map FL has ever had.
Pollux
Fearless Management
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