10-19-2019, 02:15 AM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Fixed Encoding
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(10-19-2019, 12:45 AM)Midget Wrote: All these replies I dug out (I skimmed through) have a common denominator I'd like to pinpoint.
There is a big outcry about staff activity. Fair enough to acknowledge the problem but why does it happen?
My hypothesis is that a person who plays on FL usually has a lot of hours to play through before he gets offered a staff rank.
This hour limit has always become higher and higher. Before it was a lot lower.
What you end up with is an experienced staff member with far over a 1000 hours that has his playtime behind him rather than in his foreground. In-turn, he loses interest after a while.
This is my reply to the survey, do you agree?
Quote:Promoting lower houred players that show potential, maturity and intelligence gives you a staff member that is just as capable of any other. The only difference is he has a lot of hours ahead of him and not behind him.
Spoiler :
You make a good argument and i like how you countered the points. I do agree and can tell you with people getting staff so late on, sometimes took people years. When they have it they have done everything and then its like what do i do now, instead of administrating and enjoying your time on the server.