05-02-2018, 03:42 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community. Edited 3 times in total.
Edit Reason: Checked Encoding
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I really think an easy way to fix the medikit spam is adding a limit to how many you can use at once. Let's say we limit it to five at a time before a cooldown on any others, this allows you to be able to rush a defence while not having godmode for the next 20 seconds.
EDIT: Lets say we add a delay of a minute before the next medikit after five have been used quickly (so within a small timeframe). This means that the player is extremely vulnerable for a minute after the way smaller "spam" of medikits and still doesn't break the meta by giving defenders with long corridors a massive advantage. This is really the only solution I can think of that won't make defenders unbeatable.
EDIT: Lets say we add a delay of a minute before the next medikit after five have been used quickly (so within a small timeframe). This means that the player is extremely vulnerable for a minute after the way smaller "spam" of medikits and still doesn't break the meta by giving defenders with long corridors a massive advantage. This is really the only solution I can think of that won't make defenders unbeatable.
Pollux
Fearless Management
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