11-15-2017, 03:53 AM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community. Edited 1 time in total.
Edit Reason: Fixed Encoding
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(11-14-2017, 08:08 AM)Baskingner Wrote: The issue i see with this is that people can just place contraband for eachother and then DC resulting in 1 person having 10 moneyprinters. What prevents people from paying players who are about to DC to gain additional contraband? I kinda like the current limit to prevent 1 player getting a lot of money from contraband in a short period of time.
+Support for 'refueling' other players contra
-Support for keeping it around for longer periods of time after the owner DC'ed
That doesn't make any sense or whatsoever, GHOSTK1LL3R pretty much summed it up.
(11-11-2017, 10:08 AM)DVN Wrote: +Support
I do believe taking people's contraband should be an option, to use it for yourself. Brings a bit more roleplay when transporting it and criminal activity.