![[Image: 1024px-Infobox_info_icon.svg.png]](https://wsrv.nl/?url=upload.wikimedia.org/wikipedia/commons/thumb/e/e4/Infobox_info_icon.svg/1024px-Infobox_info_icon.svg.png&w=1920&h=1080&fit=inside&n=-1&we)
MAKING MODELS FOR GARRY'S MOD
As of now, all modelling applications require knowledge that is included here. Don't worry though, "knowledge" is followed by tutorial so you can apply!
Before we start, we have to make sure we have all tools we need.
You can get it in the spoiler below
Each software is required for you to make your own model for Garry's mod. To explain what each is doing. Each software has it's own tutorial how to install on their site so there's no need for me to write my own drama about that.
Even so, I include crowbar tutorial just incase.
Now, if our tools are ready we shall start with making a simple model, texturing it and porting it to Garry's mod in steps. I divided the progress to stages. Each stage includes the steps and all.....
Note : We expect you to have atleast most of the basic skills with 3dsmax
STAGE 1
STAGE 2
STAGE 3
STAGE 4
If there are any issues with the tutorial please let me know.
Created by DarkN00b
Before we start, we have to make sure we have all tools we need.
- 3DsMax (Wallworm)
- VTFedit
- Crowbar
You can get it in the spoiler below
Spoiler :
Each software is required for you to make your own model for Garry's mod. To explain what each is doing. Each software has it's own tutorial how to install on their site so there's no need for me to write my own drama about that.
Even so, I include crowbar tutorial just incase.
Spoiler :
Now, if our tools are ready we shall start with making a simple model, texturing it and porting it to Garry's mod in steps. I divided the progress to stages. Each stage includes the steps and all.....
Note : We expect you to have atleast most of the basic skills with 3dsmax
STAGE 1
Spoiler :
STAGE 2
Spoiler :
STAGE 3
Spoiler :
STAGE 4
Spoiler :
If there are any issues with the tutorial please let me know.
Created by DarkN00b
Created by darkn00b