Sript Error - Build Load Up Screen
#1
Title of Bug: Sript Error - Build Load Up Screen

Description: SCRIPT ERRORAlright, so recently I have been getting script error box while joining the servers, I remember previously when I told Soul that I had a script error he said it has to be fixed right away (long time ago now, but I am sure its still as relevant) this happens across most servers, and I took the liberty of pasting my console in the spoiler below.

Build Load Up Screen
Also the build server has no load up screen just error 500 or something, I assume thats something to do with wherever the image was being hosted.

Picture covers both



CONSOLE


Spoiler :
Code:
[FL] Fearless | Build
http://fastdl.fearlessrp.net/loading/index.php?server=build
cityrp_www.fearlessrp.net_2014_2875
rp_evocity_v4b1
25
76561198120964519
Attemped to precache unknown particle system "generic_smoke"!
Attemped to precache unknown particle system "pillardust"!
Attemped to precache unknown particle system "WheelDust"!
Attemped to precache unknown particle system "WheelSplash"!
Attemped to precache unknown particle system "Exhaust"!
Requesting 4 lua files from the server
PREP OK
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/rp_evocity_v4b1/ground/blendicesnow01_wvt_patch
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/rp_evocity_v4b1/concrete/blendconcreterock001a_wvt_patch
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/sign_emergency01
MDLCache: props_exteriors\Concrete_Plant01_Conveyors02.mdl needs to be recompiled
MDLCache: props_equipment\gas_pump.mdl needs to be recompiled
MDLCache: props_unique\airport\atlas_break_frame.mdl needs to be recompiled
MDLCache: props_interiors\computer_monitor.mdl needs to be recompiled
MDLCache: props_street\flagpole_american.mdl needs to be recompiled
MDLCache: props_interiors\elevator_panel.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence001a.mdl needs to be recompiled
MDLCache: props_industrial\Vehicle_Lift01.mdl needs to be recompiled
Error! Flag "$nocull" is multiply defined in material "models/humans/suits/prague_civ_rioter_body_col_c"!
MDLCache: h-d\2sg\Simonplayer.mdl needs to be recompiled
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
MDLCache: props_downtown/booth01.mdl needs to be recompiled
MDLCache: LoneWolfie/mer_g65.mdl needs to be recompiled
MDLCache: props_street\warehouse_vent_pipe01.mdl needs to be recompiled
MDLCache: props_foliage\Mall_tree_large01.mdl needs to be recompiled
MDLCache: props_trainstation\trashcan_indoor001b.mdl needs to be recompiled
MDLCache: props_downtown/bed_motel01.mdl needs to be recompiled
MDLCache: props_fairgrounds/sound_board_base.mdl needs to be recompiled
MDLCache: props_fairgrounds/sound_board2.mdl needs to be recompiled
MDLCache: props_fairgrounds/lighting_board.mdl needs to be recompiled
MDLCache: props_downtown/sign_donotenter.mdl needs to be recompiled
KeyValues Error: LoadFromBuffer: missing { in file materials/models/highrise/receptiondesk_display_01_.vmt
(*proxies*), (*TextureScroll*),
MDLCache: props_waterfront\Tattoo_FrontDesk.mdl needs to be recompiled
MDLCache: props_interiors\LightSconce02.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence002e.mdl needs to be recompiled
MDLCache: props_urban/hotel_curtain001.mdl needs to be recompiled
MDLCache: props_downtown/booth_table.mdl needs to be recompiled
MDLCache: props_interiors\Industrial_Table01.mdl needs to be recompiled
MDLCache: Props_Plants\PlantAirport01.mdl needs to be recompiled
MDLCache: Props_Lighting\Semi_Flush_002.mdl needs to be recompiled
MDLCache: props_office\file_cabinet_03.mdl needs to be recompiled
MDLCache: props_fairgrounds/six_lights.mdl needs to be recompiled
MDLCache: props_interiors\printer.mdl needs to be recompiled
MDLCache: props_downtown/booth02.mdl needs to be recompiled
MDLCache: inaki\vehicles\kaw_jetski.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence001b.mdl needs to be recompiled
MDLCache: props_urban/ice_machine001.mdl needs to be recompiled
MDLCache: Props_Lighting\corner_light_180.mdl needs to be recompiled
MDLCache: props_rooftop\antenna01a.mdl needs to be recompiled
MDLCache: TDMCars\crownvic_taxi.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence002d.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence002b.mdl needs to be recompiled
MDLCache: props_interiors\chairs_airport.mdl needs to be recompiled
Error reading material data "materials/igweapons/vodka_normalsmap.vtf"
Error Vertex File for 'weapons\w_pvp_tom.mdl' id 0 should be 1448297545
Error Vertex File for 'weapons\w_pvp_tom.mdl' id 0 should be 1448297545
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
MDLCache: props_Lighting\AirportLight01.mdl needs to be recompiled
MDLCache: props_highway\billboard_ladder.mdl needs to be recompiled
MDLCache: props_highway\billboard_01.mdl needs to be recompiled
MDLCache: props_downtown/bar_long.mdl needs to be recompiled
MDLCache: props_downtown/bar_long_endcorner.mdl needs to be recompiled
MDLCache: props_fairgrounds/sound_board.mdl needs to be recompiled
MDLCache: props_wasteland/prison_switchbox001a.mdl needs to be recompiled
MDLCache: props_office\desk_01.mdl needs to be recompiled
MDLCache: props_rooftop\Scaffolding01a.mdl needs to be recompiled
MDLCache: props_buildings\Storefront_Window_neutral.mdl needs to be recompiled
MDLCache: props_exteriors\wood_railing004c.mdl needs to be recompiled
MDLCache: Props_Lighting\LightFixture02.mdl needs to be recompiled
MDLCache: props_mall/mall_display_04.mdl needs to be recompiled
MDLCache: props_mall/mall_display_11.mdl needs to be recompiled
MDLCache: props_mall/mall_display_06c.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence002a.mdl needs to be recompiled
MDLCache: props_wasteland/coolingtank01.mdl needs to be recompiled
MDLCache: props_wasteland/chimneypipe01a.mdl needs to be recompiled
MDLCache: props_wasteland/exterior_fence002c.mdl needs to be recompiled
MDLCache: props_urban/hotel_sign001.mdl needs to be recompiled
MDLCache: props_urban/hotel_sconce001.mdl needs to be recompiled
MDLCache: props_urban/pool_ladder001.mdl needs to be recompiled
MDLCache: props_signs\Sign_Street_03.mdl needs to be recompiled
MDLCache: props_mill\PipeSet08d_Corner128D_001a.mdl needs to be recompiled
MDLCache: props_mill\PipeSet32d_512a.mdl needs to be recompiled
MDLCache: props_mill\Tank_medium03.mdl needs to be recompiled
MDLCache: props_exteriors\Concrete_Plant01_MainTanks.mdl needs to be recompiled
MDLCache: props_rooftop\ACVent01.mdl needs to be recompiled
MDLCache: props_rooftop\Vent_large1.mdl needs to be recompiled
MDLCache: props_urban/parkinglot_light001.mdl needs to be recompiled
MDLCache: props_industrial\Vehicle_Lift01_Frame01.mdl needs to be recompiled
MDLCache: props_downtown/sign_post.mdl needs to be recompiled
MDLCache: props_industrial\Vehicle_Lift01_ControlBox.mdl needs to be recompiled
MDLCache: props_mill\PipeSet32d_Corner128D_001a.mdl needs to be recompiled
MDLCache: props_exteriors\Concrete_Plant01_Dust_Catcher.mdl needs to be recompiled
MDLCache: props_exteriors\Concrete_Plant01_Stairs_Platform.mdl needs to be recompiled
MDLCache: props_exteriors\Concrete_Plant01_Railing.mdl needs to be recompiled
MDLCache: props_urban/ceiling_light001.mdl needs to be recompiled
MDLCache: props_waterfront\Tattoo_FrontDesk_Glass.mdl needs to be recompiled
MDLCache: props_foliage\Urban_bush_angled_256.mdl needs to be recompiled
MDLCache: props_foliage\Mall_bush02.mdl needs to be recompiled
MDLCache: props_cemetery\cemetery_column.mdl needs to be recompiled
MDLCache: props_cemetery/cemetery_gate_128.mdl needs to be recompiled
MDLCache: props_cemetery\crypts_wall.mdl needs to be recompiled
MDLCache: props_cemetery\grave_03.mdl needs to be recompiled
MDLCache: props_cemetery\grave_02.mdl needs to be recompiled
MDLCache: props_cemetery\grave_01.mdl needs to be recompiled
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/asphole/aspbooth_base.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/malkavian/malk_candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/vesuvius/glass_rack.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/vesuvius/glass_rack.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_flag_a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/cliffs/rocks_medium02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/cliffs/rocks_medium02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_equipment/elevator_buttons.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_outsidewall.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/pi_shrub.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/pi_shrub.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/pi_shrub.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/pi_shrub.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/pi_shrub.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/newshop_windows.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/mirrora/mirrora.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/mirrora/mirrora.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/mirrora/mirrora.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridorlamp/corridorlamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_sconce001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/pool_ladder001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/pool_ladder001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/pool_ladder001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/pool_ladder001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_canal/canalmap001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_canal/canalmap001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/corridor_ceil_lamp/corridor_ceil_lamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_bush_angled_256.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/mall_bush02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_bush_angled_256.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_bush_angled_256.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/sickness/dooframe_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/la/empire.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/misc/giosconce/giosconce.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/misc/giosconce/giosconce.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/misc/giosconce/giosconce.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/misc/giosconce/giosconce.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/misc/giosconce/giosconce.mdl)
clientside lua startup!
Couldn't include file 'atmos\cl_init.lua' (File not found) (@addons/atmos/lua/autorun/atmos_init.lua (line 29))
==========================================================
Simple Prop Protection Version 1.51 by Spacetech has loaded
==========================================================

[ERROR] lua/autorun/test.lua:1: attempt to call method 'SendLua' (a nil value)
  1. unknown - lua/autorun/test.lua:1

Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material)
Loading cityrp.rqrs.lua
ERROR: Trying to derive entity sent_keypad_wire from non existant entity base_wire_entity!
[GMC] WARNING: This addon may not work on the current gamemode: CityRP FL.


[Image: giphy.gif]


Messages In This Thread
Sript Error - Build Load Up Screen - by Marty - 06-07-2016, 04:04 PM
RE: Sript Error - Build Load Up Screen - by Marty - 06-07-2016, 06:02 PM
RE: Sript Error - Build Load Up Screen - by Marty - 06-07-2016, 06:34 PM
RE: Sript Error - Build Load Up Screen - by Marty - 06-08-2016, 11:00 AM

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