Bug with the new/old weapons
#4
[Image: a368fe3e3983e95f3256a2e56722228a.jpg]

This is how it used to be.

With the old weapons it was always implemented. It was removed with the new weapons because it was considered unfair as it make sigh modules redundant.


Messages In This Thread
Bug with the new/old weapons - by Cox - 09-29-2015, 09:17 PM
RE: Bug with the new/old weapons - by Tomo - 09-29-2015, 09:24 PM
RE: Bug with the new/old weapons - by Alfred - 09-29-2015, 09:39 PM
RE: Bug with the new/old weapons - by User 12049 - 09-29-2015, 09:41 PM
RE: Bug with the new/old weapons - by JackZ - 09-30-2015, 03:34 PM
RE: Bug with the new/old weapons - by SoulRipper - 09-30-2015, 04:15 PM
RE: Bug with the new/old weapons - by SoulRipper - 09-30-2015, 05:00 PM
RE: Bug with the new/old weapons - by SoulRipper - 09-30-2015, 05:08 PM

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