09-22-2015, 06:42 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
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(09-22-2015, 05:43 AM)RIC0H Wrote:Yup, it's a loophole but it's not at the same time because it's a loose interpretation of a staff decision. I've never personally seen someone banned for 1.11 and the misinterpretation of the staff decision is so widespread that many people think that was the original meaning.(09-22-2015, 05:29 AM)Goigle Wrote: Here are some FearRP loopholes
But...
Quote:1.11 Purposefully attempting to find loopholes in the rules will likely result in punishment.
Also, how can you have a loophole when it doesn't state FearRP doesn't apply if you're hit/shot (or anything like it)?
Also, it's one of many unwritten rules. The staff decision was made before the new set of rules so how that meshes with the new set of rules is going to have to be another staff decision (the previous set of rules only mentioned FearRP and didn't break it down - in theory the decision would not apply here as many other staff decisions before the new set of rules were included in the new set of rules).
FearRP is both a good rule and the shittiest rule. No matter what, when it comes down to it, RP will never be 100% realistic. Rules like FearRP help add to realism but in some cases also severely detract from realism as they have limitations (it'd be pretty hard to spell out every single situation of when FearRP applies in the rules).
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