Mudlake Fishing Spot
#5
(09-16-2015, 09:51 PM)SnowredWolf Wrote: It's most likely because the mapper was a bit.... When he made it, there's water under the road etc because he made the lake as one big square.

I assume Fearless have something to detect water areas and make it a fishing area but I might be wrong :p

It's set with vectors. If between vector 1 and vector 2 then this script runs.

Something must have gone wrong...
The following 2 users Like De CodeerHeer's post:
  • Rylund, spedde


Messages In This Thread
Mudlake Fishing Spot - by spedde - 09-16-2015, 05:56 PM
RE: Mudlake Fishing Spot - by De CodeerHeer - 09-16-2015, 09:44 PM
RE: Mudlake Fishing Spot - by Rylund - 09-16-2015, 09:51 PM
RE: Mudlake Fishing Spot - by Astari - 09-16-2015, 10:09 PM
RE: Mudlake Fishing Spot - by De CodeerHeer - 09-16-2015, 10:35 PM
RE: Mudlake Fishing Spot - by spedde - 09-17-2015, 09:52 AM
RE: Mudlake Fishing Spot - by MacTavish - 09-17-2015, 11:37 AM
RE: Mudlake Fishing Spot - by spedde - 09-21-2015, 12:33 PM
RE: Mudlake Fishing Spot - by Broccoli - 06-15-2017, 11:07 PM

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