New law commands
#1
We've added two new law commands to help you manipulate existing laws with more ease.

/insertlaw #number "law" - This lets you insert a law at a specific number, whereas /addlaw would simply add it to the end of the table.

/editlaw #number "law" - This will re-write a specific law you already have down.

To those of you who think it'd be funny to try and mess with the server by putting extremely high or negative values, don't bother; we've got a check for that and it'll notify admins that you were trying to cause some sh*t.

Thanks to Voluptious, as this was both his idea and he also helped implement it.
The following 8 users Like Faustie's post:
  • Voluptious, Cody, Nuka, Nyander, Suarez, Benporium, Temar, Burnett


Messages In This Thread
New law commands - by Faustie - 06-27-2015, 08:56 PM
RE: New law commands - by Cody - 06-27-2015, 09:00 PM
RE: New law commands - by Faustie - 06-27-2015, 09:02 PM
RE: New law commands - by Nevy - 06-27-2015, 09:04 PM
RE: New law commands - by Mustang - 06-27-2015, 09:06 PM
RE: New law commands - by CommanderEcho - 06-27-2015, 09:06 PM
RE: New law commands - by Suarez - 06-27-2015, 09:20 PM
RE: New law commands - by Jericho - 06-27-2015, 09:30 PM
RE: New law commands - by James_Gaff - 06-27-2015, 09:30 PM
RE: New law commands - by BasicallyMental - 06-27-2015, 09:32 PM
RE: New law commands - by Deriptz - 06-28-2015, 10:13 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)