Project Hephaestus (Weapons) feedback
#34
It's expensive enough, including mods, to warrant a very powerful shot, and its current damage is at least somewhat realistic. The main reported problem is that it fires too fast, making it an overpowered close range weapon.

However, we'll be keeping an eye on this over the next few days rather than making any rash changes and nerfing it. While one SRU team was completely decimated by one man with an AWP, I think it's likely the team was just poorly co-ordinated and rushing in as if we still had the old guns. Even a partially-organized team should be able to make use of flanking and concussion grenades to take someone like this out, and the team's I've seen people like Enzyme run would absolutely win this encounter making use of the SRU AR-15s and their concussion grenades.


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RE: Project Hephaestus (Weapons) feedback - by Faustie - 04-30-2015, 03:32 AM

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