Project Hephaestus (Weapons) feedback
#17
Yeah healthkits are a still a problem. As for the stats, they're correct, we tested them all. An AR-15 does 27 damage to the chest.. but that translates to half that if they have kevlar, and a quarter of that if they have kevlar and you hit limbs. Of course, hitting the head makes it do lots of damage. You just have to make sure you're actually hitting the head - 4 shots will polish off someone with 100% health and body armour, 2 shots if they don't have armour.

What might be good is to reduce the effectiveness of kevlar and make it 25%, but to justify the changes in relation to cost make it so you can take kevlar off if your hp is at 100%.


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RE: Project Hephaestus (Weapons) feedback - by Faustie - 04-27-2015, 03:42 PM

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