06-25-2014, 04:14 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Going to have to agree with all the above points, the new rules seem far to exploitable and restrictive and promote nothing but mass slaughter.
They seem to disallow players to attempt to minimize casualties during a combat situation, and instead mandate blind full frontal charges in combat situations that lead to countless deaths and property damage.
Not to mention how nearly every new clause and policy result in the instant closure of a clan involved if even the most minor of infraction takes place, what is the point of promoteing passive RP and clan RP in general if clans on FL are subject to pointless wars that threaten to shut them down entirely.
Rule 12 irks me quite a bit, why should a clan be subject to closure in the event they surrender, in RP terms their forces are still completely capable of continueing, they just want to get back to normal life, why in any logical sense should it be closed down if someone wishes it so? Potential war reperations or fines maybe, but the concept of closeing down a clan on FL based on a "war" in itself is insanity.
How many good things have ever come from clan wars in all honesty? In my time on FL clan wars have done nothing but cause drama that continues to this day, from backroom plots, both clan forum and more secure access areas, to steam harassment of members of a particular clan, to ingame radio chats tryin to find ways to attack a passive RP zone to for the sole purpose of sticking it to the group, such as "Lets try to extort money from them, if they refuse we can hit them, that way they have nothing to say if we slaughter them for refuseing" With the full sign off of its Staff head. To "Lets make a clan claim to the area their useing, that way we can forcefully uproot them", again signed off on by the groups Staff leader.
Do we really think adding so many instant clan closure clauses and restricting the players ability to actualy make a conflict less bloody if it gets to the point of open conflict is going to do anything to reduce the backroom drama that is caused by these?
They seem to disallow players to attempt to minimize casualties during a combat situation, and instead mandate blind full frontal charges in combat situations that lead to countless deaths and property damage.
Not to mention how nearly every new clause and policy result in the instant closure of a clan involved if even the most minor of infraction takes place, what is the point of promoteing passive RP and clan RP in general if clans on FL are subject to pointless wars that threaten to shut them down entirely.
Rule 12 irks me quite a bit, why should a clan be subject to closure in the event they surrender, in RP terms their forces are still completely capable of continueing, they just want to get back to normal life, why in any logical sense should it be closed down if someone wishes it so? Potential war reperations or fines maybe, but the concept of closeing down a clan on FL based on a "war" in itself is insanity.
How many good things have ever come from clan wars in all honesty? In my time on FL clan wars have done nothing but cause drama that continues to this day, from backroom plots, both clan forum and more secure access areas, to steam harassment of members of a particular clan, to ingame radio chats tryin to find ways to attack a passive RP zone to for the sole purpose of sticking it to the group, such as "Lets try to extort money from them, if they refuse we can hit them, that way they have nothing to say if we slaughter them for refuseing" With the full sign off of its Staff head. To "Lets make a clan claim to the area their useing, that way we can forcefully uproot them", again signed off on by the groups Staff leader.
Do we really think adding so many instant clan closure clauses and restricting the players ability to actualy make a conflict less bloody if it gets to the point of open conflict is going to do anything to reduce the backroom drama that is caused by these?