How "Newcomers" Should be treated. :)!
#27
Thanks for reading, and thanks too the admin for answering on a polite way. I respect your opinions, and will not even disagree with what you're saying, cause of experiences you have, and what i do not.

- Thanks for reading and understand!

PS. I am not trying too hit on the Community at all. As i told SoulRipper before, i love this Community!

(04-07-2014, 08:41 AM)myfloodify Wrote: Well, I could understand the frustration with many "experienced" players on FL. With the whole new launch of Gmod 13, a lot of new people to Gmod has joined the various servers and one of them being us due to the fact that we are hosting a rather big gamemode. This causes people that hasn't really played too much other RPG games or gamemodes is getting confused what RP is really about. It is very easy to confuse gmod with games like CSS due to the fact that it is an game inspired and is containing content from other games. The majority of the playerbase of Gmod isn't too mature, which could be understandable due to the fact that it is a very cheap game and it has certain "childish" sides of it, that even I admit is pretty fun. Such thing could be the ragdolls which you can transform to almost anything. It it sometimes hard to know where the limit is, because really, there are almost no limit of what you can do in gmod as a player (else than the fact that there are rules to follow etc..)

What I am saying is, after 1000 hours you have seen pretty much and automatically a pretty huge playerbase creates its own picture of "new" players. Which is undoubtedly not ok due to the fact that people are not the same. But I must say, some of us are underrating the new players. Some can be clever, and throughout my almost 1300 hours I can say that it is a big quantity of new players that knows how to roleplay. Fortunately, it is a semi-serious gamemode which gives the opportunity for the new player to play without /me and /it and thus can learn such things during their time here.

I do agree on that we have to shape up when it comes to newcomers. We ought to help the players, but the players do in fact hold a responsibility and that is the rules. Sure, it might be tough sometimes when it comes to rules that is not so specified, and those are the things that we need to help the new players with. The very first sentences on the rule page states that FL wants to create a real-life society, so thus you must RP like you would in the real life. It may be tricky, but it is something that everyone has to take responsibility for.

We all have been new, and I know the feeling of not being sure of what to do when it comes /me and /it when you are new. But I must admit, I was welcomed to a fairly friendly community and server when I arrived. The server did make sure to help me out and I have learned extremely much during my time here. But agreed, we ought to be more supportive.

Oh and... it is somewhat a social norm that you do not get "recognized" as much when you are new. It is not always right, but even in the real life society you do not get as much attention as you would if you had achieved great wealth (wealth in cityrp=hours) and such. It is understandable, but not totally right of course. It is important to get friends on the community and the server and make sure you are a good fella, because without friends you are very limited. It is sad truth about everything when it comes to life. We are humans and very many people is going with the flow.

If you need help with anything regarding the rules, RPs or such thing, be sure to hit me up on PM. I am happy to help you out.

I am speechless.. Just wow..


Messages In This Thread
How "Newcomers" Should be treated. :)! - by actor - 04-06-2014, 10:11 PM
RE: How "Newcomers" Should be treated. :)! - by actor - 04-07-2014, 01:40 PM

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