What happened to the Fearless we knew?
#40
(08-17-2013, 07:45 PM)Vauld Wrote: -snip-

Vauld said it guys.

I still remember when Gmod 13 came around and all servers of FL turned into hellholes, full of minges with less than ten hours of playtime.

Before, you could see 1-2 players with low hours. When gmod 13 was new, it became the opposite. Don't get me wrong, we have improved since when gmod 13 first game out. But the RP quality, seeing shops and passiveRP's everywhere without any admins online, is missing. The only time I see a decent amount of passiveRP is when we have admins online. And don't tell me it's not true, because players have actually steamed me about how they hope getting rewarded for a roleplay that would be considered "simple and newbish" back in the day.

Although I can't really agree with you on the fact that the Staff Team's being rude and immature. I think it's rather the opposite than how it was before (last summer).
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RE: What happened to the Fearless we knew? - by Infernaw - 08-19-2013, 12:13 AM

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