08-03-2010, 05:36 PM
(This post was last modified: 09-01-2022, 12:58 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Most of the crashes are not because of the host.
It's because the modelprecache reaches 1024. And that's the fault of the Source Engine. Switching host will not help this problem at all.
We are hosted on a very good gameserver company.
It's because the modelprecache reaches 1024. And that's the fault of the Source Engine. Switching host will not help this problem at all.
We are hosted on a very good gameserver company.
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