02-28-2013, 03:47 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
)
It can be done, but the problem is of a few results...
1. Anyone who knows C+ or C#, does not want to go through the hassle of coding a new vehicle script for GMod.
2. You would either have to do a hack local physics system[keep upright?], to have some form of realistic turning and handling.
3. Motorcycles, all though awesome, would be a major pain in the ass to animate/code.
Note: Motorcycle models have been made, it's just the fact that scripting for Source, and let alone implementing into Garry's Mod would require modules and all that.
1. Anyone who knows C+ or C#, does not want to go through the hassle of coding a new vehicle script for GMod.
2. You would either have to do a hack local physics system[keep upright?], to have some form of realistic turning and handling.
3. Motorcycles, all though awesome, would be a major pain in the ass to animate/code.
Note: Motorcycle models have been made, it's just the fact that scripting for Source, and let alone implementing into Garry's Mod would require modules and all that.
![[Image: EglEnZU.gif]](https://i.imgur.com/EglEnZU.gif)