03-03-2011, 07:26 PM
(This post was last modified: 09-01-2022, 12:58 AM by Fearless Community.
Edit Reason: Checked Encoding
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(03-03-2011, 07:19 PM)Sniperwolf Wrote: 40 players on EvoCity2 would easily be enough players - like I've mentioned before, it'll encourage more relaxed RP at times.
With regards to the fewer players on each server, you're missing a vital point - we regularly have 40 players on EvoCity1 - and the lag problems aren't caused by the number of players, just by the gamemode.
So if we're running two copies of the game mode, on separate servers, we could easily expand the community - and have about 30-40 players on each, simultaneously
(Im pretty sure that's the case anyway )
Thanks for clearing that up!