04-29-2012, 06:33 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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(04-26-2012, 12:49 PM)BenyBlancoBrnx Wrote: I agree with the decreased level of difficulty, this reminds me of Splinter Cell Conviction's crticism. Especially with the new "Hitman Sense" I believe they call it, where Hitman can see the paths of enemies. Takes away from the self made plans of attack.
That, and that they've said the maps are no near as large anymore. What killed it mostly for me was the thing that it's so linear from the looks from it. Hitman was one of the best franchises exactly because the player could choose himself how to attack, get in, get-away, disguise and all that.
From what we've seen untill now, it looks very narrow and mainstream.