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06-05-2020, 09:36 AM
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+Support
As I stated on the other BMD suggestion. Aslong they keep selling there goods then I see no issue with it.
Regards,
Fearless Donator
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06-05-2020, 09:46 AM
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+Support, always been for BMD being able to use atleast drug labs as it makes sense for him.
FearlessRPÂ
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If you can read this you're a coon
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07-08-2020, 09:38 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community. Edited 2 times in total.
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This suggestion currently has 12 +supports
If you want the BMD to be a viable and active job like before, please help support this suggestion.
Note: Before the BMD could spawn moneyprinters and druglabs. However it got changed along with the weed restriction. (That has finally been reverted!)
After this the BMD got completely killed off and nobody used the job anymore. Let's work together and turn back time a little - and make people want to play BMD!
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.
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07-09-2020, 03:24 AM
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+support
An underground job as BMD should always be able to spawn contraband and shouldn't be accounted for "self-supplying" as there is a difference between breaking the rules and what underground jobs actually specialize in.
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07-09-2020, 01:20 PM
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I, the great Janitor of Evocity and City 17 give my support to this suggestion on the FearlessRP forums.
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07-11-2020, 02:58 PM
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Suggestion Approved!
Shouldn't have been removed in the first place and there was a high majority +Support for this! Thanks for your suggestion.
Concluded & Moved.