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01-24-2017, 07:18 PM
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Looks very good Finn, I wouldn't mind seeing what this could turn into!
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01-24-2017, 07:34 PM
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Very nice build, just ignore all of the rest of us trying to experiment with gates in the background :D
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01-24-2017, 08:07 PM
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How da hell did you do that?
Regards,
Joe Joe
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01-24-2017, 08:10 PM
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It's what the kids refer to it as 'peng'
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01-24-2017, 10:32 PM
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pretty sexy i must say finn
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01-24-2017, 11:45 PM
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I never seen a gate which opens and closes like that before. Good job, I like it. Gives me inspiration to try create something creative like that. Only if I knew how to use the tools required for things like these though.
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01-29-2017, 09:37 AM
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To make the gate more secure you could add invisible fading doors infront of the gate. Set them to unfade when the gate opens and fade when it closes.
That way people can't ram it open with their cars or push it open with a prop. Works nice for smaller doors where you can pick up the moving parts too.
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.