10-22-2015, 11:01 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Fixed Encoding
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Do you like the weapons that were implemented a few months ago, or would you rather keep the current ones?
Discuss it here!
This is a duplicate of Soul's thread with a vote that will be longer than 10 hours just for my curiosity
My two cents on the current weapons is this:
Additionally, Soul's statement about the download size is misleading. I just measured addons for the weapon content and the download size will be around 167 MB, which is a far more accurate number to go by in terms of content size.
Here's two ways to fix the content size even further (these values will be uncompressed as it's harder to tell how much space they take up when compressed):
That's again just my two cents, I know many people active on the forums prefer the current weapons.
Discuss it here!
This is a duplicate of Soul's thread with a vote that will be longer than 10 hours just for my curiosity
My two cents on the current weapons is this:
- They're less realistic (no fire modes, no attachments, terrible iron sights)
- It's basically galil or die, with the old weapons you could actually kill someone with a pistol or have rounds left in your magazine after killing someone with a rifle
- Not user friendly (I've heard people saying their gun accidentally goes to safe when they were trying to shoot - with the previous pack when you were in safe and tried firing it would automatically go into full auto mode like the user would expect)
- It is nice they use the CSS models
- Despite promises/statements of balance changes, nothing has happened
- I vaguely remember the old weapons from when I first started playing and the current implementation seems even more bugged and the damage even worse than before
Additionally, Soul's statement about the download size is misleading. I just measured addons for the weapon content and the download size will be around 167 MB, which is a far more accurate number to go by in terms of content size.
Here's two ways to fix the content size even further (these values will be uncompressed as it's harder to tell how much space they take up when compressed):
- Use CSS sounds (~-36.1 MB uncompressed )
- Reduce texture size (this could reduce the size by over 50%, 426 MB of the content is textures)
That's again just my two cents, I know many people active on the forums prefer the current weapons.