07-04-2015, 05:25 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Just a couple of minor updates while I finish ensuring that the police/paramedic models update is all working correctly.
Weed now spawns somewhat randomly when grown. You're always guaranteed at least one pack of weed, but then there's a 50% chance each on the additional weed, of which there will be 5 more, so 6 in total (including the first guaranteed one).
You can look at your own note and use /editnote to change its message. Moderators+ can do this to anyone's notes.
The briefcase model will shortly be updated, probably alongside the police update.
Weed now spawns somewhat randomly when grown. You're always guaranteed at least one pack of weed, but then there's a 50% chance each on the additional weed, of which there will be 5 more, so 6 in total (including the first guaranteed one).
You can look at your own note and use /editnote to change its message. Moderators+ can do this to anyone's notes.
The briefcase model will shortly be updated, probably alongside the police update.