01-03-2015, 02:01 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+Support, Nice idea.
Small change to Knife and Silenced Weapons
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01-03-2015, 02:01 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+Support, Nice idea.
01-03-2015, 09:32 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+ support I love the idea of being stealthy especially in the slums
01-04-2015, 02:25 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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Not too long ago I did private eye roleplay, I would love to see this
+Support. I just don't think it's TOP priority personally. updated 1/24/2020
01-04-2015, 05:04 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+Support
01-06-2015, 01:46 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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Support+
04-25-2015, 09:08 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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Would just like to bump this, with Faustie's post in mind.
(04-25-2015, 03:31 PM)Faustie Wrote: It also means that there's an actual purpose to suppressed weapons; if we made normal gunshots quieter, there would be no reason to buy the mods. As it is, if you try and raid stealthily without a suppressor people will know very quickly, whereas with a suppressor there's a great deal of difference, especially with some of the higher-end ones. This would make the removal of the beeping sound upon killing with a silenced weapon even more relevant, and using silenced weapons would be incredibly viable, evermore than before. A more fitting signature.Â
04-25-2015, 10:09 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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Support
Great suggestions, would add highly to the realism.
04-27-2015, 08:25 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+Support
Where am I?
04-27-2015, 09:36 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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+Support if this is possible.
04-28-2015, 05:39 PM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
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I'll check if it is; it should be, but I think it's built deep into gmod itself rather than our gamemode, so I'll have to check.
I also propose that we remove it completely, and not just for silenced kills. If you die after being shot by an unsilenced weapon, everyone in the near vicinity will hear those new gun sounds anyway, and they'll be on alert. |
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