03-17-2013, 07:25 AM
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Y NO SNIPERS?!
+ Support
+ Support
Adding the Ability to use tranquilizer as SS.
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03-17-2013, 07:25 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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Y NO SNIPERS?!
+ Support
03-17-2013, 07:32 AM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
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A big -support, the SS is powerful enough.
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03-17-2013, 07:51 AM
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-Support.
The SS received their snipers, and a tranquilizer doesn't really suit their needs. Regards,
aviator
03-17-2013, 08:20 AM
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03-17-2013, 08:48 AM
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(03-17-2013, 07:32 AM)SoulRipper Wrote: A big -support, the SS is powerful enough. The ability for the SS to actualy take prisoners from afar is the same as their ability to kill people from afar. The main difference is that if they can help take prisoners and turn what would usualy be a lethal confrontation into a non lethal one, is that it can lead to some passive prisoner processing RP. Ive never understood the reasoning behind restricting what the SS can use from the players own inventory when the threats they can face are most often equiped FAR better than what they have access to, adding onto the fact they usualy are hunkered down in a bunker, or attacking a facility they are protecting with weapons and tools they do not have access to.
03-17-2013, 09:12 AM
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+Support for the reasons stated above.
03-17-2013, 06:23 PM
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(03-17-2013, 08:48 AM)BlackDog Wrote:(03-17-2013, 07:32 AM)SoulRipper Wrote: A big -support, the SS is powerful enough. I agree BlackDog, this could make passive prisoner RP and your VERY right about people being better armed than SS. I see lots of battles with SS when they are facing a team of men ALL carrying a assault rifle (M4, AK47 etc).
03-17-2013, 06:53 PM
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03-17-2013, 07:30 PM
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- support
This Will would make the SS to overpowered "We all do dumb things, that's what makes us human.†- Hossan Ramzy
03-17-2013, 07:40 PM
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