10-30-2019, 12:07 AM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
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Mining & Tradesman NPC
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10-30-2019, 12:07 AM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Fixed Encoding
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11-05-2019, 03:59 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
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This should've been done way earlier! It's really amazing tho!
11-05-2019, 04:34 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community. Edited 1 time in total.
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All the comments complaining and whining around are quite ridiculous, it's not like FL will get a shit ton of players by one update. A series of updates, including stuff like this, will help improve, no matter if it's something many like or not. For the past years there hardly were any ways to make proper money without roleplaying in a job, except contrawhoring and growing weed. This update brings new ways of RP and money making up. I like at a lot.
11-08-2019, 08:14 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
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how does the selling percentages work? It says in the post that gold sells for 1k, however last night it sold for 900. Is this affected by how many people are selling at the time and does it reset once the server restarts every night?
11-08-2019, 08:28 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community. Edited 1 time in total.
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(11-08-2019, 08:14 PM)Razz Wrote: how does the selling percentages work? It says in the post that gold sells for 1k, however last night it sold for 900. Is this affected by how many people are selling at the time and does it reset once the server restarts every night? We did decide to lower the prices by 10%, however they are fixed prices. I can't remember the figures off the top of my head, but I think I posted the original figures in the thread - take 10% off each. Stone and scrap got a 10% increase I think. edit: updated thread |
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